jorb wrote:So your solution to my fear of tamed horses is to introduce tamed horses?
I realize that taming horses would be neat, but it is precisely the permanent access to horses that scares me. Wildhorses at least have a limited duration.
Infinitus wrote:As a game developer myself I tend to approach such problems with a certain attitude, trying to balance between lore friendliness, difficulty and fun provided by my solutions. Even if that attitude, understanding and experience gives me some advantage over more ordinary players, I still cannot understand Jorb's fear of horses. Current situation isn't lore friendly nor properly difficult, although it gives a lot of fun (which H&H isn't particulary aiming for, atleast not in this form). Riding a horse requires only a clover, and horses are so common, that riding on their (bare) backs for a whole day isn't really a problem. Hearthlings don't even need to be taught any skills to do this. Real-life riding requires a lot of skill, even if you have the whole horse equipment mentioned in the posts above.
My idea is to make some really tiny steps towards making horseriding a thing. First of all, devs should think of adding some early-available-yet-expensive skill for riding horses without saddles. It could work even if added immediately, no other changes needed (so clover madnesss could stay there for a while). Then they could add some drawbacks of riding like this, for example certain wounds (like butt bruises and chafed thighs) or higher stamina usage (do you think that rider doesn't use up his stamina?). These could be prevented by using proper horse equipment. Horse taming should be added in the meantime, separating those tamed from those untamed. Untamed horses fed with clover could be used for only an hour, when tamted horses could be used without any limitations (not considering horse stamina and energy, refilled with water and food). It leaves some space for newbies to ride a horse and gives more powerful hearthlings a great reward for their contribution. When it's all done we could all think of horse fighting, shooting and breeding.
Well, that's something that popped up in my head while I was reading this topic, but I assume that Jorb would simply reduce amount of horses spawned in the world.
jorb wrote:So your solution to my fear of tamed horses is to introduce tamed horses?
I realize that taming horses would be neat, but it is precisely the permanent access to horses that scares me. Wildhorses at least have a limited duration.
APXEOLOG wrote:jorb wrote:I realize that taming horses would be neat, but it is precisely the permanent access to horses that scares me. Wildhorses at least have a limited duration.
Make them feedable with carrot to restore duration and it will be ok. Or even special stable building where they will regen energy over time. People will be able to not 'hunt' new horse every hour, but they will still have limited radius where they can use horses and not loose them.
Jackwolf wrote:But are you going to carry those 1000 carrots out with you on the road?
Clovers can be picked while on the go, making it to easy to refuel.
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