Hey devs,
Now that you gave us game time tokens that can be traded in game, how about you give us a proper trade interface. I am somehow reluctant in placing a 15usd token in a random box, waiting for the other character to place his part of the deal. You do not have to reinvent the wheel here. You can just take a simple system that works in other mmos. Like the one in wow for example. Both players have to agree before they can pickup the traded items, from the trading intetface.
Thanks
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shubla
- Posts: 13041
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- Location: Finland
Re: Tools of the trade
You can just kill player youre trading with.Sollar wrote:Hey devs,
Now that you gave us game time tokens that can be traded in game, how about you give us a proper trade interface. I am somehow reluctant in placing a 15usd token in a random box, waiting for the other character to place his part of the deal. You do not have to reinvent the wheel here. You can just take a simple system that works in other mmos. Like the one in wow for example. Both players have to agree before they can pickup the traded items, from the trading intetface.
Thanks

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Darruin
- Posts: 322
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Re: Tools of the trade
But that would be unfun if you couldn't kill the happy merchants ![Trollface ¦]](./images/smilies/troll.gif)
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Sollar
- Posts: 561
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Re: Tools of the trade
I'm aware what kind of a game we are playing, and I'm ok with the risk of someone killing me and take all my stuff. If I am dumb enough to let myself killed while trading, or if the opponent is smarter and stronger and kills me, that's it, we both deserved our fate. You need to invest in a character to go around and kill happy merchants. What I'm not OK with is giving the players the possibility to ninja your stuff while trading with a simple click. Maybe barter stands will fix that.Darruin wrote:But that would be unfun if you couldn't kill the happy merchants
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Gabula
- Posts: 172
- Joined: Sun Aug 30, 2015 9:05 pm
Re: Tools of the trade
Just knock him out if he "clicks" your stuff.Sollar wrote:I'm aware what kind of a game we are playing, and I'm ok with the risk of someone killing me and take all my stuff. If I am dumb enough to let myself killed while trading, or if the opponent is smarter and stronger and kills me, that's it, we both deserved our fate. You need to invest in a character to go around and kill happy merchants. What I'm not OK with is giving the players the possibility to ninja your stuff while trading with a simple click. Maybe barter stands will fix that.Darruin wrote:But that would be unfun if you couldn't kill the happy merchants
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VDZ
- Posts: 2766
- Joined: Sun Jul 17, 2011 2:27 am
Re: Tools of the trade
Last time we had barter stands, trading through them was impossible because anything of value was instantly stolen from them.Sollar wrote:Maybe barter stands will fix that.
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Sevenless
- Posts: 7704
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- Location: Canada
Re: Tools of the trade
Jorb has stated we're getting barter stands that can be traded with across walls in some fashion. So it is planned, not sure when they plan to get to it.VDZ wrote:Last time we had barter stands, trading through them was impossible because anything of value was instantly stolen from them.Sollar wrote:Maybe barter stands will fix that.
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The Art of Herding
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Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system