The metal industry feels like this cookie clicker game

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: The metal industry feels like this cookie clicker game

Postby Sevenless » Thu Sep 24, 2015 11:56 pm

Ganeshi wrote:Slightly older thread but related idea so adding here rather than making a whole new one.

Perhaps we could get some kind of flux mineral (limestone) that can be added to the smelter that would increase the % chance to get a bar. It would be a 1 to 1 ratio (1 flux/1 ore) so you would basically half the number of "chances" to get a bar, but each chance would be higher. It would also mean more smelter runs, which would eat up more of the stockpiled coal.

Whether the flux would affect quality levels...meh I'd lean toward no.


Ok so this is nice in theory, but I remember limestone quarries in Salem and absolutely hated that mechanic with a burning passion... Also worth noting this thread was started before the new mining % boost skills were introduced, and I think people are much happier with mining/metal than they were before.
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Re: The metal industry feels like this cookie clicker game

Postby painhertz » Fri Sep 25, 2015 12:04 am

sabinati wrote:
Zarxes wrote:stuff


i agree, the smelt rates seem a bit low, fuel rate seems a bit high, some tweaking for balance is probably good

Ukhata wrote:you CAN light firebrands from a fireplace....


how does that work, exactly?


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