Sevenless wrote:Unless the game significantly adds a cost for random murder, like an intensely not trivial one,
There can be, there should be.
It's up to the community to provide it, to create the force that deals with situations like these and makes them seem like a bad idea.
People seem to forget that HnH is intended to see the growth of communities and civilization, and one of the backbones of civilization is law. But law is not a real thing, it is a perceptual thing from the culture that creates it.
You want safety and justice? Be the Peacekeeper and Consequence you want to see in the world.
THAT'S the key to this, not game mechanics... Social ones.