by Lunarius_Haberdash » Sun Sep 27, 2015 9:57 pm
Bone needle + 1 flax => 10 Wretched Gore to Poorly Stitched Wound
Bone Needle + 1 Silk Thread => 10 Wretched Gore to Stitched Wound
Metal Needle + 1 Flax => 10 Wretched Gore to Stitched Wound
Metal Needle + 1 Silk Thread => 10 Wretched Gore to Expertly Stitched Wound
Poor Heals slower than Stitched heals slower than Expertly
Additional wounding while healing can lead to 'ripping the stitches' and the Stitched Wound changing to the slightly less drastic "Gaping Wound"
Gaping Wounds won't heal on their own, but nor will they progress, and must be stitched closed.
jorb: I don't want *your* money. You are rude and boring. Go away.
Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
Shubla: There are also other reasons to play this game than to maximize your stat gain.