Horses hitbox trivializes hunting

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Horses hitbox trivializes hunting

Postby Gabula » Mon Sep 28, 2015 1:30 pm

There is a major glitch / exploitable feature of the horses, namely their hitbox which has the effect that when a player is mounted on the horse and engages an animal, said animal cannot attack the player because of the horses hitbox blocking the animal from reaching the player. Combined with the fact that animals try to attack their target periodically, this allows for easy exploitation of horses to kill any animal with no sweat. One simply has to wait for the animal to stop dead in its tracks in front of the horse after being aggroed, then go up besides him (with the horse parallel to the animal), hit him once, and go back to facing the animal again for practical invincibility. It's quite the major exploit to be honest.
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Re: Horses hitbox trivializes hunting

Postby Sevenless » Mon Sep 28, 2015 1:31 pm

Been reported in some fashion about twice a week since launch.
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Re: Horses hitbox trivializes hunting

Postby jorb » Mon Sep 28, 2015 1:34 pm

Myeah. Aware.
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Re: Horses hitbox trivializes hunting

Postby Ukhata » Mon Sep 28, 2015 1:36 pm

there should be a somewhat easy solution imho.
make sure the horse can be hit when animal tries to hit itc rider. making it throw the player off :)

i do not however know how easy it is to implement this code wise...
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Re: Horses hitbox trivializes hunting

Postby Robben_DuMarsch » Mon Sep 28, 2015 1:45 pm

Horse kamembert broken in PvP too.
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Re: Horses hitbox trivializes hunting

Postby warrri » Mon Sep 28, 2015 2:49 pm

jorb wrote:Myeah. Aware.

Are you aware that pve is literally the same as 6 years ago? It still is all about abusing the system to make the animal not attack. There are like 5 other methods in the game to make the animal stuck and not hit the player.
Why are there still no actual traps for big and smallgame? Starting from glue traps for rats all the way to beartraps or boartraps
Here are more methods https://en.wikipedia.org/wiki/Trapping
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Re: Horses hitbox trivializes hunting

Postby TerraSleet » Mon Sep 28, 2015 6:45 pm

warrri wrote:
jorb wrote:Myeah. Aware.

Are you aware that pve is literally the same as 6 years ago? It still is all about abusing the system to make the animal not attack. There are like 5 other methods in the game to make the animal stuck and not hit the player.
Why are there still no actual traps for big and smallgame? Starting from glue traps for rats all the way to beartraps or boartraps
Here are more methods https://en.wikipedia.org/wiki/Trapping

Yup. Boats trivialize hunting, manmade obstructions/blockades too. Once you have a boat, a bow and a decent amount of arrows you can take down anything with no real issues.

On a side-note, shouldn't rowboats be using stamina? Rowboats are no simple task to travel with, especially across long distances. I know the realism card is dumb but boats could use a nerf in some form.
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Re: Horses hitbox trivializes hunting

Postby Maiden » Mon Sep 28, 2015 10:10 pm

TerraSleet wrote:On a side-note, shouldn't rowboats be using stamina? Rowboats are no simple task to travel with, especially across long distances. I know the realism card is dumb but boats could use a nerf in some form.


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