Farming scythe traveler sacks and buckets

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Farming scythe traveler sacks and buckets

Postby Sevenless » Sun Oct 04, 2015 5:55 pm

burgingham wrote:I am not sure having either this or that kind of tedium qualifies as a meaningful choice.


It's not, but is there honestly any valid kind of choice when we're talking about a tedious task? There's no point disguising a request for something to be less tedious about "choice". This has nothing to do with choice, and I don't see any way for "picking stuff up vs inventory space" to be a meaningful or interesting mechanic. Considering right now: I can harvest an entire 10x10 wheat field with a single click. I harvest 20 flax tiles at a time before making a pile of flax an continuing every minute or so. Buckets have reduced the inventory management issue a tonne if you're willing to take the time instead.

This isn't fiddly anymore at least. It's slow though. But how exactly can you change that? It's a bulk collecting activity, just like mining.

So like I said, this isn't a request for interesting mechanics, it's a request for farming to be faster and scythes to essentially be removed (since they would serve no purpose except to cause this problem to arise again, no matter what the speeds are).

You could add in a sickle as a midpoint between scythes and hand picking, but yet again any minmaxer will dual account this still and the problem comes back.
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Re: Farming scythe traveler sacks and buckets

Postby jorb » Sun Oct 04, 2015 11:13 pm

What would be better?
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Re: Farming scythe traveler sacks and buckets

Postby maze » Sun Oct 04, 2015 11:47 pm

jorb wrote:What would be better?


Just give em a new backpack that opens a new inventory that only holds only seeds and plants.

The inventory should be 10x10.

--''

Seeds of different q should not auto stack.

--

Farmers bins that can hold 10x10 or 1000L
Can be lifted at crawl


Planks 20
Bone glue 4
No metal (should keep the metal game away from farming)

Why so big? Chest are ugly on farms and we know it.
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Re: Farming scythe traveler sacks and buckets

Postby Sevenless » Sun Oct 04, 2015 11:53 pm

maze wrote:Planks 20
Bone glue 4
No metal (should keep the metal game away from farming)

Why so big? Chest are ugly on farms and we know it.


Why not re-hash the linen container into that?
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Re: Farming scythe traveler sacks and buckets

Postby maze » Mon Oct 05, 2015 12:04 am

Sevenless wrote:
maze wrote:Planks 20
Bone glue 4
No metal (should keep the metal game away from farming)

Why so big? Chest are ugly on farms and we know it.


Why not re-hash the linen container into that?


I had this image of a dumpster in my head when it was getting full name d you saw the seeds or w/e inside :lol:

I sorta liked the image salem had for their compost
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Re: Farming scythe traveler sacks and buckets

Postby Vigilance » Mon Oct 05, 2015 1:23 am

i do wish that the
linen basket was useful
right now its for LARP
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Re: Farming scythe traveler sacks and buckets

Postby Jackwolf » Mon Oct 05, 2015 4:32 am

Sickle doesn't seem like a bad idea. 1h item with half the speed of scythe.

Haversack is a pretty good idea, too. Alternative to backpack but holds farm goods/seeds.

Linen/straw basket used as a farm goods basket also sounds pretty cool, imo.
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