Yeah he disagreed with buildings made of strange crystals.Just so.
Well they can delete metal tools at all so we have to work for everything harder shouldnt they
LadyV wrote:when it serves purpose and does not arbitrarily remove value to the game. If you don't have to work for something it holds no value. If it holds no value it is disposable. Work and achieve your construction efforts and feel pride when you are finished.
LadyV wrote:Besides its a game and in order o be fun something have to be suspended in reality.
Teleskop wrote:Basically a tool that reduces amount of stamina drained when builing
Vigilance wrote:LadyV wrote:when it serves purpose and does not arbitrarily remove value to the game. If you don't have to work for something it holds no value. If it holds no value it is disposable. Work and achieve your construction efforts and feel pride when you are finished.
You said here:LadyV wrote:Besides its a game and in order o be fun something have to be suspended in reality.
What exactly is fun about build times as they are? What exactly about taking a longer amount of time (by maybe a couple minutes) would make me value my structure more? Why shouldn't we get something like this to reduce tedium? Should we remove the scythe because it makes me value my farming work less because I can mitigate most of the timers?
As it stands, I log in every character in my village to build houses, simply so I don't have to do it for too long. The difficult part of building a house is gathering the materials, not hammering them together. That part is just slow, and boring.
Jackwolf wrote:Teleskop wrote:Basically a tool that reduces amount of stamina drained when builing
Lady V, nothing here says anything about reducing the time it takes to build. just the stamina drain. that is all.
LadyV wrote:Vigi if your going to cherry pick comments keep it in context please.
LadyV wrote:Ive played in large villages, as a hermit, and even lead a village or two. The one universal thing that has determined if anyone stays in a place has always been if they have to put time into their homes. If they are given a place or have someone build it for them 90% if the time they leave or quit the game. If they have to put time in to build it they usually stay and want to defend their work. I do not support anything that reduces effort in homes. Drinking to refill stamina may be an annoyance but it is hardly difficult. It also adds value of accomplishment. Now tot he comment you picked from another thread....it is hardly reality as it is so no it does not apply.
Vigilance wrote: but you post too goddamn much.
Lunarius_Haberdash wrote:Can't think of a single reason this is a bad idea.
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