jorb wrote:I agree that it should be possible to make cliffs, but as it was it was an unintended behavior, quite simply.
Thanks for clarification. Looking forward for reimplementing of this feature in future. %)
jorb wrote:I agree that it should be possible to make cliffs, but as it was it was an unintended behavior, quite simply.
loftar wrote:Usernm wrote:I digging in my cave and mark stable tiles with this flags. Now i can't do it at all.
Well, you could just do it with stone stockpiles. Those don't tend to be in short supply while mining.
ramones wrote:Or implement a chalk with which you can mark x on tiles, not changing their "terrain" and it lasts for lets say 2-3 days. You can erase it with 0.1L of water if you do a mistake.
Procne wrote:Or maybe, you know, stop being cheap asses and just build those supports, or accept consequences of mining without supports.
Land surveys were introduced to nmake flattening easier, not as a free marking tool
Procne wrote:Or maybe, you know, stop being cheap asses and just build those supports, or accept consequences of mining without supports.
Land surveys were introduced to nmake flattening easier, not as a free marking tool
spectacle wrote:Procne wrote:Or maybe, you know, stop being cheap asses and just build those supports, or accept consequences of mining without supports.
Land surveys were introduced to nmake flattening easier, not as a free marking tool
And the difference between stable and unstable tiles was introduced to make mining without supports possible. But lets just ignore that and pretend that building supports is the only way to mine without getting a boulder in your face.
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