Waynerville is in ruins

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Re: Waynerville is in ruins

Postby VoodooDog » Mon Feb 15, 2010 5:33 pm

burgingham wrote:Also, nobody was playing either.


warrri wrote: Just that you would have found an empty city, because as Nao told you none of us really played anymore, Gato was the only one continueing the crimes.
All the others, including rage, were farmers. Rage just went to cop and destroyed what he traded to chak.


ah, thats why i see you every day online and keep on trading.
Last edited by VoodooDog on Mon Feb 15, 2010 5:42 pm, edited 1 time in total.
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Re: Waynerville is in ruins

Postby burgingham » Mon Feb 15, 2010 5:37 pm

I don't really get that quote, are you adressing me or warri? I never trade, others do that. And yes I was still hanging out in irc and on the forums from time to time, doesn't mean I was actually playing the game. If not me dying, the lag would have made me quit for sure.
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Re: Waynerville is in ruins

Postby niltrias » Mon Feb 15, 2010 5:38 pm

burgingham wrote:Well so there are more...did it force us to cut back on our raids to get more people killed than xanadu (or whatever you might wanna call the factions oppossing us)? We stopped caring about main char developement some time ago. Our crafters were always alive and fine. Except for warris death we didn't lose a single man who was important for producing high q stuff. You really only need killing...well alts is the wrong word, killing mains grinded up for a week or two and backed up with numen.


Thats a good point. I have to say, Xan and those connected have been completely lacking in a good PR campaign. You guys trumped them long ago, and Del was yet more effective when he was playing. I guess we will see how things go on the next map. I am kinda hoping that it becomes more regional, so people who slaughter their neighbors get to learn what "dont shit where you eat" means. I was never a fan of Xans "world police force" idea, anyway.
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Re: Waynerville is in ruins

Postby jenny » Mon Feb 15, 2010 5:41 pm

VoodooDog wrote:
burgingham wrote:
Avu wrote:Also, nobody was playing either.


warrri wrote: Just that you would have found an empty city, because as Nao told you none of us really played anymore, Gato was the only one continueing the crimes.
All the others, including rage, were farmers. Rage just went to cop and destroyed what he traded to chak.


ah, thats why i see you every day online and keep on trading.


You gotta be kidding, you cant be that stupid, come on, think about it.
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Re: Waynerville is in ruins

Postby VoodooDog » Mon Feb 15, 2010 5:44 pm

edit it*

i dont know about burg, but i know that warri still play.
first they play it down, second burg take this raid as the reason to keep on playing h&h :ugeek:

how ever, nice action
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Re: Waynerville is in ruins

Postby Haba » Mon Feb 15, 2010 5:45 pm

burgingham wrote:What's your raid supposed to accomplish, other than making us more mad at you and ruining the game for you on the new map as well?


Well, I for one am not mad at WV. Despite the fact that I've twice been killed (for no reason) by a member of their village and have had my village(s) repeatedly raided by them. There is no anger, or "hate" from my part - it is only a game after all. Sure, there are some immature brats, but there are probably equally many nice people.

What I dislike is the idea of one party dominating the entire game, asking for protection money and creating an image that nobody is safe in the game. Sure, there should be several powerful factions, villains and heroes, if you insist - but they should be regional. The "evil empire" should only reach that far, leaving space for pockets of resistance to form.

If nothing else, I hope this "raid" shows the new players that they can fight back. And I hope jorb and loftar take some further steps in ensuring this through game balancing updates for the new world. Less grind, more strategy, politics, scheming and drama :)
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Re: Waynerville is in ruins

Postby warrri » Mon Feb 15, 2010 5:47 pm

VoodooDog wrote:edit it*

i dont know about burg, but i know that warri still play.
first they play it down, second burg take this raid as the reason to keep on playing h&h :ugeek:

how ever, nice action


Look, you are an outsider, have no clue, yet you insist on your opinion being legit. Then there is an insider, a traitorous bitch that sold us out, she knows everything about us. I agree its a tough decision, but nao wins that one.

Id like to know how you want to see me online, because i havent kinned you for months. But being online on irc/icq/forum has nothing to do with playing. However i have to admit i tried to push my psy and dex back to where they were, so i did some trades.
The world I love The tears I drop To be part of The wave can't stop
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Re: Waynerville is in ruins

Postby burgingham » Mon Feb 15, 2010 5:49 pm

Well you showed them today that there are people willing and capable to fight back. So we didn't really rule the game, a good pr department is worth more than a hundred fighters. I do not hate anyone in here either, as you said it is just a game. I already stated in irc that I can imagine playing a totally new role on the new map. Not the villains, but the good guys. Something like that, would be a new angle to see the game.
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Re: Waynerville is in ruins

Postby niltrias » Mon Feb 15, 2010 5:52 pm

yes. If the crossroads get nerfed a bit, so travel across multiple grids is limited, that would be good. Let the evil empire be evil in their grid. if they dont learn to manage their subjects, they will have to farm for themselves. stop letting one site have the power to attack the whole game...that...attacks...the whole game.

we need a bit more balkanization on this new map
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Re: Waynerville is in ruins

Postby VoodooDog » Mon Feb 15, 2010 5:53 pm

warrri wrote:
VoodooDog wrote:However i have to admit i tried to push my psy and dex back to where they were, so i did some trades.

thank you.


no one can rule the game. its to easy to raid a place, dosnt matter how many brickwalls it has, the world is to big and there are to many guys who hate the greatest empire by default.
Last edited by VoodooDog on Mon Feb 15, 2010 5:55 pm, edited 1 time in total.
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