
This is getting ridiculous. I should make a ton of poultices to only get 3hpp back per poultice.. This times many.
Leafstab wrote:Should be able to make a fairly exspensive first aid kit that treats all wounds you have but inflicts a pretty sever stat pen or a debuff to your char that lasts a while
Sever wrote:just leave them for last
shubla wrote:Sever wrote:just leave them for last
Thats what I do. That picture is result of it
Drevar wrote:Perhaps poultice should have charges or be a quantity of poultice so you can heal several smaller wounds or one larger one.
shubla wrote:Drevar wrote:Perhaps poultice should have charges or be a quantity of poultice so you can heal several smaller wounds or one larger one.
This could be nice idea. Each poultice would heal for x amount of dmg (depending on ql). When you click wound and treat it. % is added to the wear of poultice. For example 1 q10 poultice could heal for 10 hhp dmg. So it could heal one big one, or part of very big one, or multiple very small ones.
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