Avu wrote:Like the ideas hate the numbers. Everyone that has played the game seriously hates maintenance and feeding dreams every 2 days to your village is pointless tedium.
Avu wrote:I want abandoned villages to disappear but I don't want to fix my statues all day long. It should be a check. If nobody logged on in a village for x days remove the village.
Morgant wrote:Personally, I think it would be cool if something similar to a city/town being overtaken by nature happened, rather than straight decay or disappearances. Weeds crop up in the paved areas, vines grow up the sides of buildings, and eventually they would be assimilated back into the forest, or grassland, or anything else, if left alone. It would make finding an old abandoned village, not yet swallowed by nature entirely, be that much more interesting.
About village decay, I think village refreshing, done by village members logging in and refreshing the authority objects would be the best route. Doesn't use resources, it isn't tedious (It requires walking through your village) and keeping it villagers only prevents a village from being refreshed just some some stranger or newbie walking through.
On a side note about the Nature-retaking idea, at a certain point of the village being abandoned, someone else could take control of the village themselves.
Gauteamus wrote:Do you understand the purposes of the ideas suggested, Jackard?
theTrav wrote:even better would be a proper village to village warfare mechanic whereby villages can spend vast amounts of authority to attempt to destroy/capture authority objects, and have some sort of meta game played out over several days to decide whether the action is successful or not.
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