Resuscitation

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Resuscitation

Postby raindrops » Tue Nov 10, 2015 7:21 pm

A skill you can buy for like 500k LP or some shit, and if someone dies and you get to them within 5 minutes you have a 50% chance of saving them.
Once brought back, you lose like half your base attributes and your abilities and have a week long buff that lowers your all stats so you are absolute shit. And maybe no running. LP is cut back by 1/3 because you are still too weak to study at full capactiy and you have a wound that takes a long time to heal.

Huge cost, not 100% to come back to life and if you do your character will suck for a long time, but at least you dont' have to start over. But if you do live its not like you can go on like you did before.
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Re: Resuscitation

Postby Lunarius_Haberdash » Tue Nov 10, 2015 9:46 pm

I don't actively hate this idea, given how often you don't have 5 minutes to get back to the body, and how often raiders will stand on a body to be sure they're dead. Kind of makes it a challenge to see if you can get in, lift your buddies corpse, and hearth out before they see/kill you.

Also like that it adds an option beyond 'kill them'. Gives an option as a level of justice rather than just killing the raider, you could kill them, and resuscitate them. Heavily crippling them, but not quite setting them back to zero.
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Re: Resuscitation

Postby sabinati » Tue Nov 10, 2015 9:49 pm

I actively hate this idea
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Re: Resuscitation

Postby molenga » Tue Nov 10, 2015 10:35 pm

Way too OP.

I seriously doubt that anything like this will ever be implemented in haven, but if it is it must come at a serious cost for both the healer and the healed, as in very nasty debilitating wounds that will take literally forever to heal, and would require a fate item to heal it faster. ¦]
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Re: Resuscitation

Postby LadyV » Tue Nov 10, 2015 11:58 pm

No this is to abusive. Besides CPR is a few centuries away. :P
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