A skill you can buy for like 500k LP or some shit, and if someone dies and you get to them within 5 minutes you have a 50% chance of saving them.
Once brought back, you lose like half your base attributes and your abilities and have a week long buff that lowers your all stats so you are absolute shit. And maybe no running. LP is cut back by 1/3 because you are still too weak to study at full capactiy and you have a wound that takes a long time to heal.
Huge cost, not 100% to come back to life and if you do your character will suck for a long time, but at least you dont' have to start over. But if you do live its not like you can go on like you did before.
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Lunarius_Haberdash
- Posts: 1477
- Joined: Tue Jul 05, 2011 5:14 am
Re: Resuscitation
I don't actively hate this idea, given how often you don't have 5 minutes to get back to the body, and how often raiders will stand on a body to be sure they're dead. Kind of makes it a challenge to see if you can get in, lift your buddies corpse, and hearth out before they see/kill you.
Also like that it adds an option beyond 'kill them'. Gives an option as a level of justice rather than just killing the raider, you could kill them, and resuscitate them. Heavily crippling them, but not quite setting them back to zero.
Also like that it adds an option beyond 'kill them'. Gives an option as a level of justice rather than just killing the raider, you could kill them, and resuscitate them. Heavily crippling them, but not quite setting them back to zero.
jorb: I don't want *your* money. You are rude and boring. Go away.
Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
Shubla: There are also other reasons to play this game than to maximize your stat gain.
Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
Shubla: There are also other reasons to play this game than to maximize your stat gain.
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sabinati
- Posts: 15527
- Joined: Mon Jul 13, 2009 4:25 am
- Location: View active topics
Re: Resuscitation
I actively hate this idea
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molenga
- Posts: 360
- Joined: Wed Feb 25, 2015 7:00 pm
Re: Resuscitation
Way too OP.
I seriously doubt that anything like this will ever be implemented in haven, but if it is it must come at a serious cost for both the healer and the healed, as in very nasty debilitating wounds that will take literally forever to heal, and would require a fate item to heal it faster.![Trollface ¦]](./images/smilies/troll.gif)
I seriously doubt that anything like this will ever be implemented in haven, but if it is it must come at a serious cost for both the healer and the healed, as in very nasty debilitating wounds that will take literally forever to heal, and would require a fate item to heal it faster.
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LadyV
- Posts: 3113
- Joined: Wed Jan 25, 2012 2:34 am
Re: Resuscitation
No this is to abusive. Besides CPR is a few centuries away. 