Fiddling with torches so you can walk between smelters or ovens seems unnecessary. You can design around it I realize. But I can't think of any case where having a lit torch equipped and Rclicking an lightable container is a bad thing. Why not save the hassle?
You might want to look inside the lightable container before lighting it.
Just use a custom client that can ctrl+1/2 or y/x to simulate clicks on the hands for an easier living.
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Sevenless
- Posts: 7704
- Joined: Fri Mar 04, 2011 3:55 am
- Location: Canada
Rclick with torch equipped lights instead of opens
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system