Potjeh wrote:Also learn to Parry, it'll wreck 1UA alts pretty hard if they're not in steel
Also comments like this make me know that you're too unfamiliar with the way combat/pvp functions to make any actually valid commentary on the matter.
And how does "titans being a thing" make the argument invalid? Yes, characters get stronger, but they were never impossible to kill, just harder to kill.
With capping as hard as you want players have 2 options. Invest all your effort into making 1 strong character or into making many weak characters. 1 strong character would lose to many weak characters, and losing any of the weak characters is really no lose. You're literally arguing to make alt armies worse than ever before.
Potjeh wrote:Two such alts are not enough to wear down defences, and getting three plus people to get in synchronized hits on a target takes a lot of coordination, ie player skill. Getting surrounded by alts and tanking them is mostly just character stats, not much player skill involved.
They're enough to constantly wear down your defense so you can't attack or do anything else. Also, when all it takes is getting rage and the combat discoveries you need in order to be ready to PvP, they'll be a lot more than 2 alts attacking you.