It is a dire time for the noobs of this game when the very village that recruits them cannot be trusted. Two weeks ago, a noob was charmed into the embrace of the seeminly peaceful village of Tranai. With the village's help he began to thrive and somewhat feel a sense of trust and security, until one day, while this hapless noob was afk in the supposedly safe clutches of this village, he was brutally murdered by the very people he has come to trust.
I am sure that all sins are permissible in the chaotic world of Haven and Hearth, but nothing could be lower than betraying those that are supposedly one of your own?
In an attempt to enact poetic justice (if such thing even exists at all), the spirit of the slain will now leave a mapped path to the offending village:
https://www.dropbox.com/s/jjoc4lvn0708iqp/map.zip?dl=0
The village is at the very western tip of this long, thin strip.
One should find that this set of tiles fit perfectly in Maze's map collection:
viewtopic.php?f=40&t=43673
Or if one is too lazy to mesh maps together, the eastern tip of this map strip can be matched to this place:
http://map.apxeolog.com/?x=-882&y=-622.8&zoom=5
This village has forces totaling two unique players and lots of valuable loot (metal qualities of ~100).
Swift Edit:
There is a road called "test road" which uses the same milestones as "left left"(or something) that leads form the center super-grid to approximately the first mountains in the provided long strip of map. i do not know the beginning of the road but I first met the road on the part of the map at the east that first straightens out in a westerly direction. It is a very long and carefully built road (built in a way that there are very few blockages), which suggests it may be well-known. The road should cut the distance that need to be traveled by a half.
Further edits:
The reason why they killed me was that "they couldn't trust me". I do not know explicitly what behavior I exhibited that they objected to, because I spent pretty much all my time there consuming curios and food as advised so I can be somewhat useful in their farm within a fortnight and hunting (I hauled in a ess 221 lynx once). I was also in a specaily designated recruit area, so even if I wanted to steal something, I couldn't have. Then, one day, I logged in to refill curios and had a short chat about the new update of charter stones (debating whether to put the stone inside or outside, I said that security with charter stones didn't really matter as long as one was careful about who we told the pass-code to), afked to do something IRL (while within the walls of the village) and came back dead. Thinking carefully, I suppose I was rather unusual for a noob in that I did my homework on the game before playing, thus therefore seemed "scarily" knowledgeable for a noob. Perhaps the update of charter stones upped general paranoia.