New Implementations
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- Added a Death Screen.
- Added Grape stockpile.
Key Fixes
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- You can now allow or disallow spawning by Charter Stones.
- You can now carry an object while traveling by Charter Stones.
Small Fixes
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- Added an error message to Charter Stones when interacting with them while they are inactive (Village is low on authority, village is destroyed, charter stone is not under village claim, &c).
- Shift+Right-Clicking a stockpile now draws items from the stockpile until the player inventory is full, rather than just drawing one unit.
- Fixed the bad table manners bug.
- Should now dismount when knocked out while on horseback, as reported here.
In the Pipe
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- We've mostly been talking tonight as well, generally speaking broadly and widely on the topics of player interactions, politics, warfare, trade, &c. One general conclusion is perhaps that we want the game to support more dynamic player interactions. [insert small essay on the topic of H&H]
- Siege, warfare, and death, remain our top priorities.
Enjoy!