^^ The things that you do that give you experience points ... like lifting a log, sitting down, etc ... or had you figured it out?
Edit; ninja'd.
Amanda44 wrote:Kaios wrote:jorb wrote:[*] Range on ranged weapons is now determined by the weapons' Essence, used to be Vitality.
Very important question, does this effect snowballs!?
- you and I need to have a snowball fight, the girls won't play with me ... well I think V would but we don't have snow nearby and Jorb has made it so I can't give them some of mine - (pls Jorb let me separate them) - and animals don't respond, I haven't tried any that may hurt me tho, lol, or get snowfaces ...
I want to play snowballs!
Amberto wrote:Amanda44 wrote:Kaios wrote:
Very important question, does this effect snowballs!?
- you and I need to have a snowball fight, the girls won't play with me ... well I think V would but we don't have snow nearby and Jorb has made it so I can't give them some of mine - (pls Jorb let me separate them) - and animals don't respond, I haven't tried any that may hurt me tho, lol, or get snowfaces ...
I want to play snowballs!
I have a village on the pick of a mountain, if someone want some snow I can pick my shovel right now. But the q60-60-60 is mine for personal use.
Amanda44 wrote:Amberto wrote:Amanda44 wrote:
- you and I need to have a snowball fight, the girls won't play with me ... well I think V would but we don't have snow nearby and Jorb has made it so I can't give them some of mine - (pls Jorb let me separate them) - and animals don't respond, I haven't tried any that may hurt me tho, lol, or get snowfaces ...
I want to play snowballs!
I have a village on the pick of a mountain, if someone want some snow I can pick my shovel right now. But the q60-60-60 is mine for personal use.
- does it make harder snowballs or give you better aim though?
jorb wrote:[*] Nidbanes now wait until they've seen their target taking an action (walking, or whatever) before they attack.
[*] Nidbanes now, when they are the aggressor, attack one-by-one.
loftar wrote:DaniAngione wrote:And can we get an idea of how much is it weakened?
From the default of 1.2 the murderer's stats, it goes down to 0.8 if both the skeleton and skull are buried, and 1.0 if only one of them.
Xcom wrote:Most good things last only a short time
venatorvenator wrote:loftar wrote:DaniAngione wrote:And can we get an idea of how much is it weakened?
From the default of 1.2 the murderer's stats, it goes down to 0.8 if both the skeleton and skull are buried, and 1.0 if only one of them.
Why would anyone choose to just knock someone out instead of killing them?.
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