Game Development: Prelude

Announcements about major changes in Haven & Hearth.

Re: Game Development: Prelude

Postby Chebermech » Sat Feb 06, 2016 8:15 pm

MAMA wrote:My acquaintance kills a bear from onions


Image

My acquaintances kill all sort of vegetable animals with an ease, i hope they will get more difficult with a skill cap.
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Re: Game Development: Prelude

Postby Longshanks87 » Sat Feb 06, 2016 8:42 pm

I have read a Lot of this thread, and the things being said, a level cap seems fine, if your ok with being dead.

two thoughts to ponder gents.
without capping levels there was an allure of uncertainty when engaging another hearthling.
this time around there will be no such, its simply a case of.. i pay for the sub.. i have the stats.. i think im more skilled at combat.. engage.

this seems alright but also at the same time it seems finite on what can be accomplished. 200 in all stats would pretty much guarantee dead animals but i noticed even with over 240 agi the moose was still a task to kill. this seems fine though
animals at the highest levels should in my opinion be hard to tackle. this would also be fun to play with knowing you could get hurt against the bears and moose

second thought gents
if our stats are all the same (provided we did the ground work) wouldnt it be sort of.,, shall we say, he who owns the best kiln wins........
since from that would be the highest grade of brick leading to metal qualities and armours and such.
at present time in the world i did not see anyone selling or advertising armours higher than my own crafted yet i know factually there were much better kilns around.
due to my increase from the metals (granted it was cuckhombre) and my ability to mine the lowest recesses i attained what i believe to be some pretty decent armours.

but if we can all only attain the same (ish) qualities then we would all be the same (ish) in combat.
this would give way to more of a, he who owns the most alts or, he who commands the largest cult following wins

once again i agree this is a good direction in experimentation,
it will be interesting to see the outcome of your thoughts on this.
thanks for considering gents.
Shanked..
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Re: Game Development: Prelude

Postby Alya-Maya » Sat Feb 06, 2016 10:07 pm

Hello i got a question for you guys. can you guys explain more about the payment imply into the game. i am sad that this world end like that so quick. and i dont really understand how you explain it here above. thanx you lot for taking time to explain more in detail to me. and for the people that already paid for 3 to 6 month and maybe for a year what do we get
Last edited by Alya-Maya on Sat Feb 06, 2016 10:17 pm, edited 1 time in total.
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Re: Game Development: Prelude

Postby Turtlesir » Sat Feb 06, 2016 10:13 pm

Chebermech wrote:
MAMA wrote:My acquaintance kills a bear from onions


Image


My acquaintances kill all sort of vegetable animals with an ease, i hope they will get more difficult with a skill cap.

lol
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Re: Game Development: Prelude

Postby CSPAN » Sat Feb 06, 2016 10:42 pm

Most of us waiting on w9 like
Image
LS of Twin Lakes BIG TRUCKS
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Re: Game Development: Prelude

Postby shubla » Sat Feb 06, 2016 10:53 pm

CSPAN wrote:Most of us waiting on w9 like
Image

Image
Image
I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
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Re: Game Development: Prelude

Postby lachlaan » Sat Feb 06, 2016 10:55 pm

CSPAN wrote:Most of us waiting on w9 like
"zZzZzZ"


Indeed. Killed a bear today then lost motivation again.
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Re: Game Development: Prelude

Postby linkfanpc » Sun Feb 07, 2016 12:44 am

Since i have the 15$ Verified Account, once this happens, will i automatically get a 125 stat cap instead of 50? Or did the 15$ i spent just get thrown out the window?
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Re: Game Development: Prelude

Postby jorb » Sun Feb 07, 2016 1:05 am

linkfanpc wrote:Since i have the 15$ Verified Account, once this happens, will i automatically get a 125 stat cap instead of 50? Or did the 15$ i spent just get thrown out the window?


Your account is, and will remain, verified. Of course.
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Re: Game Development: Prelude

Postby Carebear » Sun Feb 07, 2016 2:16 am

jorb wrote:
linkfanpc wrote:Since i have the 15$ Verified Account, once this happens, will i automatically get a 125 stat cap instead of 50? Or did the 15$ i spent just get thrown out the window?


Your account is, and will remain, verified. Of course.


Why am I paying for a dead server? W9 already please....
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