As much as I'd love to release what we have now, it'd be best for more of the map to be filled, thus I've created a simple upload tool for those who wish to help.
Map Link:
https://odditown.com/haven/map/
Uploader:
https://www.odditown.com/haven/map/MapUploader.jar
Source:
https://www.odditown.com/haven/map/MapUploaderSrc.zip
Archived Maps:
World 8:
https://odditown.com/haven/world8/map/#x=0&y=0&zoom=4
World 9:
https://odditown.com/haven/world9/map/#x=0&y=0&zoom=4
World 10:
https://odditown.com/haven/map/world10. ... y=0&zoom=4
Usage is pretty simple. Drop the program in the directory above your map folder. (For most client, the directory in which the haven.jar exists).
The Uploader has been improved this time around. There exists a history tab which keeps track of sessions that sent to the server. If a match did occur, you can view the coordinates in this tab.
A refresh button exists, do not needlessly spam this button. It will query the server for all sessions, checking if a previously unmatched session has been matched.
The Options tab also allows you to change the name associated with the sessions (MapUploader by default). This will be primary used for statistics tracking, so if you would be do kind, change it.
Since I hastily put this together, I imagine it will either crash, or just not work for a lot of people. If that happens try running it from the command line and pasting the stack trace. Otherwise,
there probably is not too much I can do.
All uploads should be added to the map upon completion.*
Once a sufficient amount of tiles have been uploaded and added, (aka, enough not to give away positions right away), I will release the map. Hopefully this will not take more than a day or two.
But ultimately, this will depend on how many contribute.
Thanks~
*Assuming there is a match **
**And assuming I did not disable it***
***And even then, only the maximum zoom levels. Layers will generate periodically.
API Information for those who care.