Chapter 4:
FRIENDS & FOESI usually take screenshots of everything I'm doing (I love screenshots!) but before writing a chapter I have decide on the most important ones and all that... Turns out this chapter would have almost 20 screenshots (lol!) so I decided to cut it in half and make two chapters instead... So expect Chapter 5 soon
Anyway... After the
wizards' mighty gift (the horse
Nimbus!) things have been particularly easier (and safer).
I've built him some fancy stables next to one of my houses by using a lot of schist unscribed runestones. By placing them like that, they look like an awesome stone fence!
Remember all the times I complained how annoying (and long) it is to go down and up the mountain with a cart? Well, not anymore!
Not only it is faster but I can also bring home an extra item. Hooray for horses!
Of course... good things wouldn't last long, so... after the first day of work, he managed to eat more than 60 units of food *all by himself*. Food is quite scarce here, so... Alright, I suppose I can still walk sometimes
Anyway, after a long day of work, something happened! A wild white dot appears on my map while I'm cooking some rat... I got to check it - as usual - and find out that this friendly fellow (I'll call him Tom) that moved nearby not long ago has probably seen the runestone I left him and decided to visit.
Welcome to Wulf's Retreat, Tom!
(Kat: I loved your suggestion about using an aurora for some of the pics. How could I forget that? That pic is for you! <3 ) He asked if he could use my Pickaxe to dig a cellar so I gave it to him. Not long afterwards he brought it back, so he seems ok
It's good to have nice neighbors
It's all fun and games until...
The next morning came with a weird stench.... the stench of murder.
My north gate looked like a crime scene. Two dead bodies, several scents. I've poked around and brought the bodies inside. After talking to some people, I found out what happened and calmed down a bit. Let's just say that the bodies belonged to meanies and their alts and that all is good now
The scent of death reminded of my early days, however... and made me wonder how was Wulfkin's grave doing. As stated on chapter one, I buried him where he died, on a nearby peak (where Wulf's Retreat was once meant to be built) and even though I left a small claim there, I don't know if anything had happened. So I decided to build a Milestone and trace a road all the way to Wulfkin's Grave. It's now easily accessible whenever I want to go on a pilgrimage to visit my ancestors!
I have also finished my Stone Mansion - which will be my main personal kitchen/main hall - and started to FINALLY clean all the stuff laying outside for ages.
Things are starting to look better now, and the personal area is pretty much finished (Just the tower and some other details left). As soon as it is done, I'll move forward to building and preparing the 'public' area to be opened for visitors, traders, travelers and friends!
And before the sun was gone, I also decided to build my first Chicken Coop with some straw I had left from my little farm plot on the mountains. It's still rather empty but I don't want to risk filling it with chickens without having a steady supply of food.
By the end of the day, the bodies have turned into skeletons. I've removed their skulls and confirmed that they were certainly alts. Silly names with barely any LP (6 LP on the better one) I'm not sure how to dispose of them yet, I'll probably find somewhere to bury them or might just abandon them on the mines. Don't like abandoning the dead, but I've heard they didn't live an honourable life so I'm unsure if I'm going to grant them Valhalla.
All's well besides that! Things have been quieter, it has been a long time since I've seen unresponsive strangers or anything like that. I also got several gifts so - a big
THANK YOU to everyone that decides to share stuff with me :3
Now to build that tower...