Now let's say I have a location, built walls, pclaim, vclaim, etc.. It took me about a day. I have to wait another day to have the village become active and that's alright. Now the shield is starting from 0 at a rate of 300 per hour it will take more than a full week to charge (7200 per day from 60 000). Let's be honest this is extremely long, I can understand while a sieged village's shield shouldn't regenerate too much but this is a fresh village. I would have waited and make a stock, set up everything to be ready for the first customers buuuuut here comes the biggest problem, my village is considered to be under siege. The shield is too low and I have to wait until it gets to 55k to use the charterstone. This takes about 7 days and 15h. I won't fill the trade post until the shield is high enough to use the charterstone and I will probably need one day to finish the preparations before opening the post.
So in the end I need 1 day to build the post, 1 day to form village, 7 days 15h to be able to travel, probably 1 more day to finish filling the post and let the shield get closer to it's maximum. That's more than 10 days just to open a trade post...
Don't you think this is too much?
jorb wrote:[*] Charter stones now disable when their shield goes below 55000HP, rather than 48000. Not sure if it matters much.
It does, it's almost 1 full regen day