Game Development: Sonic Youth

Announcements about major changes in Haven & Hearth.

Re: Game Development: Sonic Youth

Postby jorb » Wed Jun 01, 2016 1:01 am

Onep wrote:I just want me quality of life changes so I don't consider suicide via tedium.


Anything in particular?
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
User avatar
jorb
 
Posts: 18436
Joined: Fri Apr 03, 2009 7:07 am
Location: Here, there and everywhere.

Re: Game Development: Sonic Youth

Postby Onep » Wed Jun 01, 2016 1:10 am

jorb wrote:
Onep wrote:I just want me quality of life changes so I don't consider suicide via tedium.


Anything in particular?

Quality of Scythe
Grape and Hope Gain
An Age Indicator for Adolescent Animals
Biome Spreading Speed

Also, wine not turning into vinegar while in a demijohn would be nice too, Daniangione suggested that somewhere.

Oh, I also forgot the one about combat discoveries being cancer.
“We still, alas, cannot forestall it-
This dreadful ailment's heavy toll;
The spleen is what the English call it,
We call it simply, Russian soul.”

An idea to consider: Tedium, a Feature.
Do you like Onep? Do you think he'd look good in green? www.Onep4mod.com
Jorb hates me. :\
User avatar
Onep
 
Posts: 2530
Joined: Sat Nov 02, 2013 8:59 pm
Location: Walwus

Re: Game Development: Sonic Youth

Postby Archiplex » Wed Jun 01, 2016 1:13 am

Stunting.

Stunting.

STUNTING.

As well as sthe ridiculous ratio of creating silk; I filled an entire middle floor of aa stone mansion with worms and got about 5 silk cloth out of it.
Last edited by Archiplex on Wed Jun 01, 2016 1:13 am, edited 1 time in total.
Queen of a cold, dead land. Caretaker of the sprucecaps.
User avatar
Archiplex
 
Posts: 1349
Joined: Thu Apr 10, 2014 6:28 am
Location: In the midst of the stars and skies

Re: Game Development: Sonic Youth

Postby Onep » Wed Jun 01, 2016 1:13 am

Archiplex wrote:Stunting.

Stunting.

STUNTING.


Some how this slipped my mind. It's pain.
“We still, alas, cannot forestall it-
This dreadful ailment's heavy toll;
The spleen is what the English call it,
We call it simply, Russian soul.”

An idea to consider: Tedium, a Feature.
Do you like Onep? Do you think he'd look good in green? www.Onep4mod.com
Jorb hates me. :\
User avatar
Onep
 
Posts: 2530
Joined: Sat Nov 02, 2013 8:59 pm
Location: Walwus

Re: Game Development: Sonic Youth

Postby ydex » Wed Jun 01, 2016 1:23 am

So maybe another week, maybe anotehr month.. I dont care, they are activly remakin cobat from scratch?! IM HYPED!!

Ill kill ALL o YALL! ¦]

Seriously tho, EXCITING!
bold
User avatar
ydex
 
Posts: 747
Joined: Mon Apr 11, 2011 4:08 pm

Re: Game Development: Sonic Youth

Postby avros008 » Wed Jun 01, 2016 2:13 am

Maybe it will come in another century.
dafels wrote:the midges are not the problem,
you're the problem
User avatar
avros008
 
Posts: 485
Joined: Mon Nov 21, 2011 5:57 am
Location: Türkiye!

Re: Game Development: Sonic Youth

Postby sabinati » Wed Jun 01, 2016 5:24 am

Onep wrote:Also, wine not turning into vinegar while in a demijohn would be nice too, Daniangione suggested that somewhere.

Oh, I also forgot the one about combat discoveries being cancer.

you know that it doesn't turn into vinegar if you put it in a barrel?
User avatar
sabinati
 
Posts: 15513
Joined: Mon Jul 13, 2009 4:25 am
Location: View active topics

Re: Game Development: Sonic Youth

Postby Karede » Wed Jun 01, 2016 5:57 am

It's more for protection against extreme laziness I assume
The amount of gouda I made last world before they extended the timer...
User avatar
Karede
 
Posts: 767
Joined: Mon Jun 03, 2013 6:10 am

Re: Game Development: Sonic Youth

Postby DaniAngione » Wed Jun 01, 2016 6:32 am

The problem of wine not transforming into vinegar in a demijohn is:
where will it transform, then? :P

And I don't really remember suggesting that - I think I suggested a better visual for the demijohn (that would allow us to see if they have anything inside - and what it is) :D

Here: viewtopic.php?f=48&t=49279
W16 ???
W15 Lame road-builder of Eyjafjallajökull
W14 Proud defender of Kakariko Village
W13 Sporadic member of Ravka
W12 Occasional member of Lake Town
W11 Inactive member of Yggdrasill
W10 King of The Northern Kingdom
W9 The Revenant of Wulf's Retreat
W8 Lawspeaker of New Thotoshire
W7 Lawspeaker of Esteldín
User avatar
DaniAngione
 
Posts: 1791
Joined: Sun Dec 18, 2011 12:22 am
Location: The Hearthlands

Re: Game Development: Sonic Youth

Postby ChildhoodObesity » Wed Jun 01, 2016 6:33 am

jorb wrote:
CSPAN wrote:May I ask if archery is being revised too?


We'll try to look at it if we get the time, but there's so much that goes into this. Loftar still has animal AI and UI work, and I'm not sure the present implementation is any good to begin with. There are a million variables.

tbh i think archery is easily the biggest problem in the game and deserves to be reworked before reg combat is even reworked, im sure 90% of people agree with me as well tbh
User avatar
ChildhoodObesity
 
Posts: 4166
Joined: Tue Apr 10, 2012 8:16 am

PreviousNext

Return to Announcements

Who is online

Users browsing this forum: Python-Requests [Bot] and 105 guests