Floating-point test server

Announcements about major changes in Haven & Hearth.

Re: Floating-point test server

Postby CSPAN » Mon Jun 27, 2016 12:55 am

Or.. we can make THIS the main server!
LS of Twin Lakes BIG TRUCKS
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Re: Floating-point test server

Postby Onep » Mon Jun 27, 2016 1:59 am

Wizards are currently winning this world. Get rekt!
“We still, alas, cannot forestall it-
This dreadful ailment's heavy toll;
The spleen is what the English call it,
We call it simply, Russian soul.”

An idea to consider: Tedium, a Feature.
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Re: Floating-point test server

Postby Hasta » Mon Jun 27, 2016 3:43 am

Jacobian123 wrote:Pixel-Perfect Positioning (PPP) is pretty swood. Haven't found any major bugs with it. I wanty in main server.


Pixel-Perfect Positioning of Everything (PPPoE).
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Re: Floating-point test server

Postby Audiosmurf » Mon Jun 27, 2016 8:08 am

Cupboards will no longer fit against the walls of houses when snapping to the grid. A message stating that the build site is occupied is displayed.
jorb wrote:Audiosmurf isis a fantastic poster/genius and his meatintellect is huge

NORMALIZE IT
banok wrote:i've been playing hnh thru 10 years of involuntary celibacy and I always build my palisade in 5 minutes so if a new player cant figure it out straight away they can get fucked and chug bleach
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Re: Floating-point test server

Postby Jesus_Smith_Nandez » Mon Jun 27, 2016 9:00 am

Onep wrote:Wizards are currently winning this world. Get rekt!

Anyone have rage yet?
HnH Videos
God bless
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Re: Floating-point test server

Postby Onep » Mon Jun 27, 2016 9:15 am

I've studied like 12 cone cows, I think I'm getting close.
“We still, alas, cannot forestall it-
This dreadful ailment's heavy toll;
The spleen is what the English call it,
We call it simply, Russian soul.”

An idea to consider: Tedium, a Feature.
Do you like Onep? Do you think he'd look good in green? www.Onep4mod.com
Jorb hates me. :\
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Re: Floating-point test server

Postby ydex » Mon Jun 27, 2016 3:10 pm

Onep wrote:I've studied like 12 cone cows, I think I'm getting close.


then I has more rage then you has. ez.
bold
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Re: Floating-point test server

Postby iamahh » Mon Jun 27, 2016 3:45 pm

the young server experience is something fun, devs could consider exploring this with a secondary server with a reset time of a couple months... the speeds could be tweaked up a little and it would be a constant attraction for old and new players to evolve fast and try crazy new features
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Re: Floating-point test server

Postby iamahh » Mon Jun 27, 2016 4:08 pm

only strange thing so far is these tree models colliding and the terrain decorations going above water

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Re: Floating-point test server

Postby Hasta » Mon Jun 27, 2016 6:15 pm

Seriously, what the fricking frack is wrong with decay ticks? I've built two drying frames for three times now, and yet they keep frocking dying! Three! Times! In like half an hour! I'm not falling for this again, I'll wait for my claim to settle, but this is just wrong. Check timers please.
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