jorb wrote:Very interesting feedback across the board. Not entirely sure on what to make of it, or where to go with it, but observing. Keep it coming.


Please add
jorb wrote:Very interesting feedback across the board. Not entirely sure on what to make of it, or where to go with it, but observing. Keep it coming.
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.
stickman wrote:-also remove bat capes giving u immunity from bats attacking, that is such a bad idea I have no idea why it was implemented.
stickman wrote: currently due to the open caverns on lower levels all being the same it would be simple to remove all obstacles and just walk a bot around in circles kill all the bats and go down to the next level. infinite LP and out of site from all players.
donatas wrote:Kinda got the combat system. to defeat the enemy fill up either of the colored icons, blue, red and so on. The one on the right gets filled up the enemy dies and use same color defense to make sure that the enemy doesn't fill it up the ones on the left indicated by the colored corners. I guess, that's how it works. Hopefully someone else put it in a better wording. Also please devs confirm, with simple wording, like a sentence not a 1000 word paragraph.
slipper wrote:You can skip raiding the ant hill and grind ants for ~3k LP an hour. I dunno how that compares to questing, though.
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