by metallic » Thu Mar 25, 2010 11:08 pm
I would like to see a way to improve quality of items over time as mentioned before.
How about world wonders? A village can construct one to receive some kind of bonus, only 1 of each kind can be built at one time. It would take a lot of resources, and possibly give all players/players with certant skill ability to find it, and possibly something to have people motivated to attack and destroy it, other than so they can build it themselves.
Also, passive structures. This could make the geography more strategic. Say watermill can supply something rather, or a sawmill that produces wood over time.
possibly a building that decreases harvest time/increase quality around it. A village farm with a granary could produce things more effiecently in the plants around it.
Overall I would like to see some more large-scale buildings for crafting, rather than a whole overhaul.