jorb wrote:[*] Fixed a bug with all melee attacks using outdated mechanics. Reported here.
So, does this type of skill scale with melee combat at all? or did this just fix the μ so that it scales from 1 to 1.5 now?

jorb wrote:[*] Fixed a bug with all melee attacks using outdated mechanics. Reported here.
ybobjoe4 wrote:So, does this type of skill scale with melee combat at all?
loftar wrote:ybobjoe4 wrote:So, does this type of skill scale with melee combat at all?
They have always scaled with melee combat. I don't think there has ever been a bug to any contrary effect.
Re-Added quality inspection on dead animals.
Aethyr wrote:Which animal is supposed to give take aim now? I've killed a fox, a badger and an ant. I've take 3 different moves but not take aim, and I have a combat instruction for take aim
Jalpha wrote:I believe in my interpretation of things.
NOOBY93 wrote:Aethyr wrote:Which animal is supposed to give take aim now? I've killed a fox, a badger and an ant. I've take 3 different moves but not take aim, and I have a combat instruction for take aim
Bat should. Is the instruction in your study btw?
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