jorb wrote:[*] We have considered getting rid of the entire concept of claim shields
jorb wrote:[*] We have considered making it so that you are returned to your Hearth fire on knockout.
jorb wrote:[*] We have considered making it so that you are returned to your Hearth fire on knockout. This could make combat more accessible and forgiving, could allow for less paranoid player interaction, could allow for casual strolls outside your walls without complete fear of death, could remove alt farms to supply a steady stream of fresh cannon fodder, could make n00b ganking less of a thing, and could perhaps allround make the game less autistic and more fun. On the other hand the biting edge of cold hard pixel death could be dulled. Do note that you would still die as per usual if you actually managed to reach zero HHP.[/list]
... let us know what you think.
Zyean wrote:If you're going to make it so you return to your HF on KO, maybe you should make it so if it is by a player, you also drop everything you were carrying.
ChildhoodObesity wrote:
ALSO i think that they should be ported back to their hearth fire completely NAKED and all curios/equipment/inventory should be dropped on the ground where they were koed and remain there for a certain period of time
]
jorb wrote:We have considered making it so that you are returned to your Hearth fire on knockout. This could make combat more accessible and forgiving, could allow for less paranoid player interaction, could allow for casual strolls outside your walls without complete fear of death, could remove alt farms to supply a steady stream of fresh cannon fodder, could make n00b ganking less of a thing, and could perhaps allround make the game less autistic and more fun. On the other hand the biting edge of cold hard pixel death could be dulled. Do note that you would still die as per usual if you actually managed to reach zero HHP.
Enjoy!
ChildhoodObesity wrote:i think if you guys were to do this you should only make it a thing for chars under a certain stat limit say like under 100-200ua and some combat attributes or something. also a lot of the people dying in combat now dont even get koed they jsut die immediately and this would remain the case for almost all nab kills unfortunately!!!
ALSO i think that they should be ported back to their hearth fire completely NAKED and all curios/equipment/inventory should be dropped on the ground where they were koed and remain there for a certain period of time
GR8 UPD8
Capped the Cooldown on "Take Aim" at 120.
"Think" now, analogous to "Take Aim", has a longer cooldown the more IP you have. Its cooldown is capped at 160.
jorb wrote:Do note that you would still die as per usual if you actually managed to reach zero HHP.
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