
maze wrote:I don't feel like there would be anything really I'd want to do.
ctopolon3 wrote:maze wrote:I don't feel like there would be anything really I'd want to do.
Agreed.
alot of players not play because:
they beat statcap
bad pvp system (no death / 12hrs siege)
not fixed bugs & abuses (claiming rare resources / few layers claim shield )
no panish for botting / alt abusing
ppl tired to rebuild all every year
low online in mmo = more low online
imo one way to make H&H great again:
3 servers (pvp pve no-wiped) \\imo merge it in 1 - impossible
Public relations (steam or someth) \\ ppl turnover, online 500+ on each server
admins (admintools to panish abusers)
team of devs to faster evolve game (bugfix, mini updates)
GamingRAM wrote:Because of the changes to the death mechanics I'm more than ever eager to get back in, now I'm waiting on one of three things:
1) World Reset
2) World Expansion (if the map gets bigger, that means more land and opportunity).
3) I get a bunch of friends to start a settlement with.
If one of the three happens I'll jump back in.
Sevenless wrote:ctopolon3 wrote:maze wrote:I don't feel like there would be anything really I'd want to do.
Several of your other points I can agree with, although I view those more as reasons why people don't decide to play in general, not necessarily equating it to the population that returns each world for the first 3 month rush. In general, I think people who play haven longterm are just a different type of player than those who come for world resets.
a game that is amazing for a builder/explorer/PvE/Fraternizing player personality type such as myself
ChildhoodObossite wrote:I actually lowkey admire Frosty, sometimes he can be a really cool guy
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