Cajoes wrote:According to that very diagram you posted, player retention has actually gone UP.
tyrtix wrote:lol, and here we are again, with the same discussion, and with same ppl never learning.
If you pick posts from last world about this topic, you can find the same exact answers in, even made by the same players.
I lol so much: i tried that new server at start: 4 days in, made deed, put my things inside deed AND inside a cave in deed, made a pole fence around... and 4 days in someone already had enough skill to bash the fence, get in and sack everything, well, just the real bit i had made. I didn't even had a chance to make a palli, but then what? again turtling in and waiting for the only reign to get all the land just because it's sooo easy to keep villages/reigns?
The real thing is: put everything you want in this game, but until players with different playstyle is not welcomed, or even totally discouraged to play, you will again see 1200 at start and 200 after 4 months.
It's sad, because it's clear that, among this kind of games, hafen have the best potential for growing... and keeps failing at it.
tyrtix wrote:I won't say that the game should bend to the point in wich "any" player will join, but heck, it's clear that among the 200 players you actually have (and in them you should count off alts...and this makes only the thing worse), only those interested in the main factions in game and in pvp remains.
So now, ask again, what is wrong here?
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