jorb wrote:We are considering, especially so in light of this patch, but regardless, introducing diminishing returns when slotting the same item type in several pieces of clothing (i.e. bear tooth in everything). Let us know how you'd feel about that.
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.
SinJin2 wrote:When can we expect Great Hall doors to work properly ? :p
jorb wrote:SinJin2 wrote:When can we expect Great Hall doors to work properly ? :p
Will look at it.
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.
1.63.0.16c03292
Windows 10 10.0 x64, 1.8.0_91 amd64
NVIDIA Corporation (GeForce GTX 980 Ti/PCIe/SSE2) - 4.5.0 NVIDIA 382.05
java.lang.NoSuchMethodError: ISlots$SItem.<init>(LISlots;Lhaven/ResData;[Ljava/lang/Object;)V
at Fac.build(slots.cjava:31)
at haven.ItemInfo.buildinfo(ItemInfo.java:376)
at haven.GItem.info(GItem.java:146)
at haven.WItem$AttrCache.get(WItem.java:159)
at haven.WItem.draw(WItem.java:237)
at haven.Widget.draw(Widget.java:673)
at haven.Widget.draw(Widget.java:678)
at haven.Equipory.draw(Equipory.java:204)
at haven.Widget.draw(Widget.java:673)
at haven.Widget.draw(Widget.java:678)
at haven.Window.draw(Window.java:200)
at haven.Widget.draw(Widget.java:673)
at haven.Widget.draw(Widget.java:678)
at haven.GameUI.draw(GameUI.java:656)
at haven.Widget.draw(Widget.java:673)
at haven.Widget.draw(Widget.java:678)
at haven.RootWidget.draw(RootWidget.java:67)
at haven.UI.draw(UI.java:139)
at haven.HavenPanel.rootdraw(HavenPanel.java:342)
at haven.HavenPanel.run(HavenPanel.java:600)
at java.lang.Thread.run(Unknown Source)
Artemiswhb wrote:[error]
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