Game Development: In Otter News

Announcements about major changes in Haven & Hearth.

Game Development: In Otter News

Postby jorb » Thu Nov 23, 2017 1:08 am

We've been developing, and here's what's new.

Image

New Implementations
-----------------------
  • Added, by popular request, Otters! Derpy little water dweller that swims around. Mostly harmless!
  • Added, by popular request, "Feather Band", hat.
  • Added "Plush Bat", curiosity.
  • Added stockpiles for everything... starting with cavebulbs.

Key Fixes
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  • Fixed item/object displays for gemstones relative display signs and barter stands! Phew! Also improved the update logic for barter stand graphics when purchasing things from the stands.
  • Fixed an obscure bug by which traveling along roads could allow you to cross gates.
  • Avatars now work on the account page again. How awesome is that?

Small Fixes
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  • Cavebulbs now count as tubers, and are accepted, with a unique food buff, by recipes asking for tubers.
  • Added Wallpaper previews for custom graphics uploads.

Image
As always, if you liked what we did here: Support the patch.

Today's Patch Item, for the fair price of $10, is the "Safari Hat".

Store Description wrote:Image$10
Many wild creatures roam the Hearthlands, and what better way to take in the sights than decked out in a stylish Safari Hat?


All Gold and Silver Subscribers have been provided the Safari Hat free of charge.

In the Pipe
-----------------------
  • Small patch as we have also been working on that something more significant hinted at in the last couple of patches, which might (still) be a few weeks in the making. Will (still) hopefully be cool, though! Apologies that this is taking time, but there's a lot of new systems and groundwork required. We're making progress.
  • The main dev focus is the client rendering rewrite.
  • I'm (still) considering following up on this suggestion, and make palisades bashable if the claim shield is down. Let me know what you think!
  • Time to... like us on Facebook?

Enjoy!
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
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Re: Game Development: In Otter News

Postby ElGato » Thu Nov 23, 2017 1:09 am

Mostly Harmless.. hmm
burgingham wrote:We are all Gato, and Gato is Delamore of course. Goons blablabla...

Caradon wrote:Gato, the anti-ghandi

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Re: Game Development: In Otter News

Postby svino » Thu Nov 23, 2017 1:09 am

gems on barterstands? nice
nice hat too

what the hell is wrong with that palisade gate?
Last edited by svino on Thu Nov 23, 2017 1:10 am, edited 1 time in total.
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Re: Game Development: In Otter News

Postby mlg_no-Scoper » Thu Nov 23, 2017 1:09 am

Nice patch
quite like the new otters
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Re: Game Development: In Otter News

Postby Redlaw » Thu Nov 23, 2017 1:11 am

So the ottericual can begin?
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Re: Game Development: In Otter News

Postby Carnation » Thu Nov 23, 2017 1:11 am

YAY
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Re: Game Development: In Otter News

Postby Amos1254 » Thu Nov 23, 2017 1:13 am

No meat stock piles?
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Re: Game Development: In Otter News

Postby Flyrella » Thu Nov 23, 2017 1:14 am

Otters? Really? :3
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Re: Game Development: In Otter News

Postby linkfanpc » Thu Nov 23, 2017 1:15 am

Dani's gonna have a heaotter attack.
Waiting for something to happen? Everything is going to be okay.
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Re: Game Development: In Otter News

Postby mlg_no-Scoper » Thu Nov 23, 2017 1:15 am

Also, what's that gate thing
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