loftar wrote:Not sure what properties you ascribe to dungeon crawler combat, so I can't really either affirm or deny that.
jorb wrote:Stop shitposting.
Vassteel wrote:loftar wrote:Not sure what properties you ascribe to dungeon crawler combat, so I can't really either affirm or deny that.
have you never played Diablo ??? probably the best known dungeon crawler with a combat system like the one you might be thinking of give diablo II a short whirl and see what ya think
loftar wrote:jordancoles wrote:Ah also, we need a better targetting system for fighting multiple targets
Perhaps it wasn't obvious from the description, but "directional attacks" is supposed to mean that they target a direction rather than an opponent, making targeting of opponents obsolete. Think how attacks in Salem worked, I guess, except we're probably going to approach the windup of attacks in a different way than there. The idea being to 1) sidestep the problem of targeting, 2) make area-effect attacks work more naturally, and 3) integrate movement into attacks in a more natural manner.
epicbuds wrote:just got this game a bad review on my website and will post on every forum and game page i can think of to tell people to stay away from this site this game is a joke
viruseg wrote:Kill all new players for no reason. Polish scum came running and killed me with a crowd. Suck fuck fucks..
loftar wrote:Perhaps it wasn't obvious from the description, but "directional attacks" is supposed to mean that they target a direction rather than an opponent, making targeting of opponents obsolete. Think how attacks in Salem worked, I guess, except we're probably going to approach the windup of attacks in a different way than there. The idea being to 1) sidestep the problem of targeting, 2) make area-effect attacks work more naturally, and 3) integrate movement into attacks in a more natural manner.
MagicManICT wrote:Vassteel wrote:loftar wrote:Not sure what properties you ascribe to dungeon crawler combat, so I can't really either affirm or deny that.
have you never played Diablo ??? probably the best known dungeon crawler with a combat system like the one you might be thinking of give diablo II a short whirl and see what ya think
"Dungeon Crawler" ranges everywhere from turn based rogue-like games to action rpgs and FPS. Specific terms are wonderful, aren't they?
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