Burrows again.

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Burrows again.

Postby karmacreeper » Fri Jan 05, 2018 7:58 pm

Should just make it so that after a month of the world existing, they can be broke that way people have them early game and if you dont want a eye sore you can remove them later on :D
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Re: Burrows again.

Postby Chebermech » Fri Jan 05, 2018 8:07 pm

aye destructible under a private claim, or if not then a village claim indeed would be nice. only makes sense that established villages irl in those days would remove such things, even if the burrows do become more interesting in the future with animals spawn and/or attack from, or some hermit npcs/quest giver would also be interesting to find in the wilderness, but under a village claim they should be destructible.
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Re: Burrows again.

Postby jorb » Sat Jan 06, 2018 1:56 pm

I agree that they could be made destructible.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
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Re: Burrows again.

Postby L4Lovely » Sat Jan 06, 2018 5:19 pm

Praise the devz!!! Thanks for the reply, jorb!
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Re: Burrows again.

Postby tigerlrg245 » Sat Jan 06, 2018 8:05 pm

Maybe make garden pots finish growing faster inside of a burrow? or special burrow cheese
they serve as nice places to hide when outlaw or have super secret parties at anyway
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