jorb wrote:[*] Added code support for auto-generating input types. More and more -- due to quests asking for strange things, and whatnot -- it has become the case that all things need their own input type, i.e. an internal concept used in determining the identity of items. The immediate consequences for you, the player, should be that...
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[*] All items should be possible to buy and sell at barter stands.
Seems like some objects still not able to be sold via barter stands. Among them (list will be filled over time):
1. Unusually large hop cone
2. Dragonfly
3. Silk threads
4. Seeds
5. ...
Seems like some things with "rare version" have issues.
will take a look?