ribaeda wrote:As I understand it, simple editing of resources is only suitable for objects with fixed textures. For example "tarkiln" you can easily modify the meshes from which it is created. But when I try to change objects that use textures of different resources, the client does not use them, downloading the default ones. I tried to change "trallis" just by removing mesh, and also simplifying their geometry in a blender (for performance), but the client does not want to use them.
Maybe you will show an example of modifying such resources (with not fixed textures), it would be great.
I agree. Please, we need some example!