itworkss wrote:I am almost 100% certain that this is not currently happening.
Same here.
That said, I think this idea would be really cool.
Depends. High quality mirkwood would IMHO have bad consequences, thus should be avoided.
But as mirkwood runs out eventually (and I'm a regular when it comes to suggest mechanics that allow for a perpetual world) an ability to replenish it is needed. I would like to see it together with lifecycle for trees, so natural (=q10) ones that die of a natural cause could turn into mirkwood after a while - avoiding quality runaway on it.