Game Development: Wood Grease

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shubla
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Re: Game Development: Wood Grease

Post by shubla »

jorb wrote:Would love to hear suggestions for better mechanics!
You should be able to determine how deep you put your web, and the time of the day and alignation of the web should affect the catch. There could even be few kinds of webs for different fishes (bigger holes for bigger fish, smaller for smaller)

When you use the net, it will get messy, full of knots and stuff. Thus the net must be cleared by using a specific non-liftable work station. You could just right click the net into the station and then process it. like this.
You should also get tons of fish from the nets. When the clearing of net is added, it would be more balanced, as you have to do more work to use the nets.
There should also be option to repair nets, as they sometimes get damaged from fishes or even seals breaking them.
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Onep
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Re: Game Development: Wood Grease

Post by Onep »

Hype for next week?
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borka
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Re: Game Development: Wood Grease

Post by borka »

Amazing :)
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DDDsDD999
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Re: Game Development: Wood Grease

Post by DDDsDD999 »

jorb wrote:Would love to hear suggestions for better mechanics!
Random chance when you try to pull a net out that you get entangled in the net and drown, no chance to survive.
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borka
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Re: Game Development: Wood Grease

Post by borka »

RNG aka Random Net Generator :P
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ricky
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Re: Game Development: Wood Grease

Post by ricky »

jorb wrote:We were discussing the plural form of grouse, and jokingly came up with grease.
Grousen in the woodsen
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Onep
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Re: Game Development: Wood Grease

Post by Onep »

DDDsDD999 wrote:
jorb wrote:Would love to hear suggestions for better mechanics!
Random chance when you try to pull a net out that you get entangled in the net and drown, no chance to survive.
+1
“We still, alas, cannot forestall it-
This dreadful ailment's heavy toll;
The spleen is what the English call it,
We call it simply, Russian soul.”

An idea to consider: Tedium, a Feature.
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loftar
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Re: Game Development: Wood Grease

Post by loftar »

shubla wrote:
jorb wrote:Would love to hear suggestions for better mechanics!
You should be able to determine how deep you put your web, and the time of the day and alignation of the web should affect the catch.
Not a bad idea. However, I think fishing needs a bit of an overall rework for this to be meaningful. It's fairly retarded how angle fishing is objectively "better" right now since it just gets you pretty much all the kinds of fish in the area. I do have some ideas on how to remedy that, but we haven't gotten around to it yet.
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trinh
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Re: Game Development: Wood Grease

Post by trinh »

dunno if someone reported it already but i'm too drunk to dive into thread:
Something is messed up with nets:
Image
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synaris
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Re: Game Development: Wood Grease

Post by synaris »

trinh wrote:dunno if someone reported it already but i'm too drunk to dive into thread:
Something is messed up with nets:
Image
they took one inventory space and that was a mistake. looks like they fixed it.
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