Game Development: A Bat out of Hell

Announcements about major changes in Haven & Hearth.

Game Development: A Bat out of Hell

Postby jorb » Wed Apr 18, 2018 10:28 pm

We've been developing, and here's what's new.

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New Implementations
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  • Added "Bat Caves", dungeon type. In the deep mines of the Hearth, a new dungeon type of screeching terrors and flapping delights can now be found; Bat Caves. Bat Caves are full of bats, and things Bat, and are quite the sight to behold, and complete with some new challenges added relative to the Beaver Dams.
  • Bat Caves should be challenging, but do let us know if you find it too much. Also do let us know if you find the rewards fun and meaningful. I promise we'll make the next dungeon more noob friendly.
  • That's it, really.

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As always, if you liked what we did here: Support the patch.

Today's Patch Item, for the fair price of $10, is the "Bat Hat".

Store Description wrote:Image$10 Da-na-na-na-na-na-na-na, da-na-na-na-na-na-na-na -- Bat Hat! Bat Hat! Bat Hat! Pow! Sock! Zok!


All Gold & Silver subscribers have been awarded the Bat Hat, free of charge.

In the Pipe
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  • With the big project of the past few weeks done and dusted, we are going to shift gears instead to a new project, namely the completion of the client rendering rewrite. The rewrite has been almost a year in the making, and we'd like to see it finished. For the coming weeks, until completion, we will drop small, one-day patches, while loftar dedicates remaining dev time toward the client rendering rewrite. This sucks a bit, but having loftar tied up in this project indefinitely sucks more.
  • Time to... like us on Facebook?

Enjoy!
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
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Re: Game Development: A Bat out of Hell

Postby Morrighan » Wed Apr 18, 2018 10:29 pm

Sweet!
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Re: Game Development: A Bat out of Hell

Postby ChildhoodObesity » Wed Apr 18, 2018 10:29 pm

hellya
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Re: Game Development: A Bat out of Hell

Postby Amanda44 » Wed Apr 18, 2018 10:29 pm

Awesome! And I like the hat ... haha ... <3
Koru wrote:
It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
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Re: Game Development: A Bat out of Hell

Postby NOOBY93 » Wed Apr 18, 2018 10:30 pm

dam
Jalpha wrote:I believe in my interpretation of things.
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Re: Game Development: A Bat out of Hell

Postby vruhildal » Wed Apr 18, 2018 10:32 pm

nice :) so now more shields :D
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Re: Game Development: A Bat out of Hell

Postby MagicManICT » Wed Apr 18, 2018 10:46 pm

And here I was hoping the bat cave would be a bit more noob friendly... Darn. I'm a wuss in combat. I prefer to stick to easy mode stuff here, like farming.
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Re: Game Development: A Bat out of Hell

Postby Amanda44 » Wed Apr 18, 2018 10:49 pm

^^ Do it with someone, they are still fun even if you can't complete it ... I only just completed my first beaver one yesterday, with help ofc, the shaking as they collapse was a nice touch btw Jorb ... :D
Koru wrote:
It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
Avatar made by Jordan.
Animal lovers - Show us your pets! - viewtopic.php?f=40&t=44444#p577254
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Re: Game Development: A Bat out of Hell

Postby Aceb » Wed Apr 18, 2018 10:53 pm

Amanda44 wrote:^^ Do it with someone, they are still fun even if you can't complete it ... I only just completed my first beaver one yesterday, with help ofc, the shaking as they collapse was a nice touch btw Jorb ... :D


And here I was thinking I'm the slow one... :o


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Re: Game Development: A Bat out of Hell

Postby PaleAle59 » Wed Apr 18, 2018 11:21 pm

@ Jorb you did turn on the bat cave spawns ?
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