Game Development: Bony Antvatar

Announcements about major changes in Haven & Hearth.

Game Development: Bony Antvatar

Postby jorb » Tue Jun 19, 2018 12:46 am

We've been developing, and here's what's new.

Image

New Implementations
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  • Re-added support for avatar rendering. Character portraits now appear again in the character selection list.
  • Re-added support for other avatars than camera avatars. Ants now use their old avatar from Legacy again.
  • Added up and down arrows for character selection in the character screen.
  • Added Felt Inlay. If successfully Gilded onto an Artifact, the Felt Inlay will add two new open slots, rather than one.
  • Added skeletons for Moose, Red Deer, Cattle, and Badgers.

Key Fixes
-----------------------
  • Removed the additional brick added to Potter's Clay last patch.

Image
As always, if you liked what we did here: Support the patch.

Today's Patch Item, for the fair price of $10, is the "Ant Hat".

Store Description wrote:Image$10 The perfect fit for any industrious hearthling seeking a spirit animal.


All Gold subscribers have been awarded the Ant Hat, free of charge.

In the Pipe
-----------------------

UPDATE YOUR CLIENTS... if you want the avatars to render properly.

Enjoy!
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Re: Game Development: Bony Antvatar

Postby julian12it » Tue Jun 19, 2018 12:47 am

Image
Having a party
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Re: Game Development: Bony Antvatar

Postby Spin2Win » Tue Jun 19, 2018 12:47 am

ooh great stuff
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Re: Game Development: Bony Antvatar

Postby Redlaw » Tue Jun 19, 2018 12:49 am

Looks really nice as an update.
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Re: Game Development: Bony Antvatar

Postby Fostik » Tue Jun 19, 2018 12:52 am

jorb wrote:
  • Removed the additional brick added to Potter's Clay last patch, and instead made it so that the Potter's Wheel has no beneficial impact on the quality of Potter's Clay, instead now only serving to soft-cap the quality.


Oh come on. Everyone who managed to get HQ clay, buided tools will be forever higher than others.
Now noone will get 200+ kiln. Suck.
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Re: Game Development: Bony Antvatar

Postby jordancoles » Tue Jun 19, 2018 12:52 am

Lmao


Also
Image
Last edited by jordancoles on Tue Jun 19, 2018 2:22 am, edited 1 time in total.
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Re: Game Development: Bony Antvatar

Postby jordancoles » Tue Jun 19, 2018 12:53 am

Fostik wrote:
jorb wrote:
  • Removed the additional brick added to Potter's Clay last patch, and instead made it so that the Potter's Wheel has no beneficial impact on the quality of Potter's Clay, instead now only serving to soft-cap the quality.


Oh come on. Everyone who managed to get HQ clay, buided tools will be forever higher than others.
Now noone will get 200+ kiln. Suck.

Use CFs until world reset I guess
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off. :lol:

Check out my pro-tips thread
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Re: Game Development: Bony Antvatar

Postby julian12it » Tue Jun 19, 2018 12:55 am

Fostik wrote:
jorb wrote:
  • Removed the additional brick added to Potter's Clay last patch, and instead made it so that the Potter's Wheel has no beneficial impact on the quality of Potter's Clay, instead now only serving to soft-cap the quality.


Oh come on. Everyone who managed to get HQ clay, buided tools will be forever higher than others.
Now noone will get 200+ kiln. Suck.

View these updates as something for next world. Minor changes and testing new ideas for things to come.
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Re: Game Development: Bony Antvatar

Postby Redlaw » Tue Jun 19, 2018 12:55 am

You can still reuse bricks back into the potters clay. So you can still push its q up, just takes more work to push to massive higher q.
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Re: Game Development: Bony Antvatar

Postby Jesterz » Tue Jun 19, 2018 12:57 am

CF's kiln isn't that great TBH. This was a silly nerf imo. The best reasonable addition I read int he other update thread was making bone clay required in the potter's clay recipe. If the wheel only softcaps now people will be lucky to hit q180 on there clay quality.
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