Game Development: Searchin' Angler

Announcements about major changes in Haven & Hearth.

Game Development: Searchin' Angler

Postby jorb » Tue Aug 28, 2018 12:24 am

We've been developing, and here's what's new.

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New Implementations
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  • Added Cave Anglers. Nasty Angler Fish which lurk in deep cave waters. Beware.
  • Added quality increases from questing to animals. Quest givers can now, sometimes, as a reward for a completed quest, increase the local animal quality of a particular animal.
  • Added a search function to list widgets, namely to: Buddy, village, realm, and map marker lists. With the list in focus, simply start typing. A small field will indicate the string you're currently searching for. Escape clears the search string. You'll figure it out. Suggested here, and here.

Small Fixes
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  • The "Pickup" option for coracles now tries to equip directly to the backpack slot if that is empty, rather than go to the cursor. The "Pickup" option is also now available when you are mounted in the coracle. Suggested here.
  • Truffles should now be possible to put in the Wicker Picker.
  • Flin & Steel and Matches can now be put in a toolbelt. Suggested here.

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As always, if you liked what we did here: Support the patch.

Today's Patch Item, for the fair price of $10, is the "Duck Cap".

Store Description wrote:Image$10 Don't duck out on this offer, but instead duck and cover under it. Quack!


All Gold & Silver subscribers have been awarded the Duck Cap, free of charge.

In the Pipe
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UPDATE YOUR CLIENTS... if you want the new list search function.

Enjoy!
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Re: Game Development: Searchin' Angler

Postby Dakkan » Tue Aug 28, 2018 12:26 am

Fun patch. Nice touches and I hope the angler fish wrecks folk!
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Re: Game Development: Searchin' Angler

Postby CSPAN » Tue Aug 28, 2018 12:27 am

Look forward to diving back into this game after rewrite. Nice update!
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Re: Game Development: Searchin' Angler

Postby qoonpooka » Tue Aug 28, 2018 12:27 am

I'm going to have nightmares about those fish...

but the rest of this is good stuff.
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Re: Game Development: Searchin' Angler

Postby KwonChiMin » Tue Aug 28, 2018 12:28 am

CARP STANDS UP!
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Re: Game Development: Searchin' Angler

Postby DDDsDD999 » Tue Aug 28, 2018 12:29 am

jorb wrote:[*] Added quality increases from questing to animals. Quest givers can now, sometimes, as a reward for a completed quest, increase the local animal quality of a particular animal.

Guessing this lowers the chances of other rewards, right?

jorb wrote:[*] The "Pickup" option for coracles now tries to equip directly to the backpack slot if that is empty, rather than go to the cursor. The "Pickup" option is also now available when you are mounted in the coracle. Suggested here.

pls let us right click a coracle in our inventory/back slot to switch to riding right away.
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Re: Game Development: Searchin' Angler

Postby loftar » Tue Aug 28, 2018 12:30 am

DDDsDD999 wrote:Guessing this lowers the chances of other rewards, right?

No, only of ordinary herbs being buffed.
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Re: Game Development: Searchin' Angler

Postby jordancoles » Tue Aug 28, 2018 12:31 am

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Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off. :lol:

Check out my pro-tips thread
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Re: Game Development: Searchin' Angler

Postby Ants » Tue Aug 28, 2018 12:45 am

Love the new fish!
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Re: Game Development: Searchin' Angler

Postby Vigilance » Tue Aug 28, 2018 1:01 am

Fantastic update! More cave life greatly encouraged.
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