53 Beehives on each side of a section, 12 sections = 12*53=636, and an additional 24 for each of the four sections of pepper patches = 636+(4*24) = 732.
I never harvest all of the beehives at once, but my educated guess is about 20 fresh alts would need to die. I've 2 alts with 1k const who do nothing but sleep in highQ beds and harvest wax, and it doesn't seem to be near enough to keep the hives empty.
Most of the fields are almost empty because I just got a seedpack from Campfire, so everything got upgraded.
Planning some changes, like:
1) Coops and Bstands need to be better dispersed
2) Now that I've figured out how to not get the stockpiler stuck, I'm going to put the granaries in the middle of the beehives as opposed to on the end
3) More mineholes for easier swill transport to animal quality great halls/milking stations (((or just make a section village and put a sublime portico next to the animal sections and a charter stone by swill production)))
4) General cleanup (this place is a mess :c)
5) General reduction of inefficiency in each section. For example, I'm beginning to think simply transporting all string to an underground production area is probably better than making rope above ground, and only transporting half for linen. Most stations can be greatly improved in a similar way.
There's an identical pepper area across from this one , but with the introduction of peppered pepper pies I don't think this is near enough. The mirkwood Trellises usually have grapes/hops on them with wine/beer production being just above the well/cauldron, but that area is under construction.
pls don't flex on me I know Snail Habitat is bad by stronkboi standards :c