Or we could just, you know, make actual changes to the game instead of worrying about dumb, inconsequential shit that harms nothing and only adds convenience to playing the game? Here, I don't even play the game anymore but even I can throw some pointers in:
- FEP system is stupidly broken and has been for the longest time
- Quest system is stupidly broken and has been for the longest time
You people that are the "everything
needs to be balanced and must make 100% perfect logical sense" type need to remember that this is haven, not a MOBA. Relax. It's a game, learn to have fun with it and enjoy the unique aspects of it. "Balancing" things is not nearly as beneficial as most people seem to suggest, almost as if it's an obsession of theirs.
Yeah, doing literally everything on a horse is undeniably retarded, but so what? Every game has "retarded" mechanics that actually make them fun to play. Stuff like
bunny hopping or
rocket jumping for example, why should that be a thing? Shouldn't every game that features rocket jumping be "balanced" and have the "intended consequence" of insta killing you, as it would in real life? Of course not, because that's fucking boring, and rocket jumping is fun. So why do stuff like that to haven, constantly kneecapping fun and harmless features for no benefit in return other than "muh realism"?
Being able to move faster and do things more efficiently on a horse is fun, it doesn't need "balancing". Same thing happened with crossroads, everybody got on a high horse and vehemently argued that crossroads were literally hitler and needed to be exploded from the game, thus ending up in their removal. Only to then realize that it's, of course, a terrible idea and nobody is willing to spend hours of their time walking to places to do stuff, hence why they returned in a more tedious and neutered form shortly after.