2d0x wrote:Cutting spruce caps is not PvP..
The last time I checked, PvP means player vs. player - a spruce cap being curb stomped by a more experienced player still counts as so. This isn't a thing that's restricted to Haven. Even in other games with PvP like Rust, ARK, etc. there is always a chance that a new player will get into a one-sided fight with a better player.
2d0x wrote:The game or real life, but the person adapts to the circumstances, and in a similar situation the same patterned behavior will be applied (this is more a statement of fact than a reproach).
I think you're just being too scientific with this... most of the player-base are just autists in general.
wlkk011 wrote:PVP is different from your PVP. PVP is a challenge to same level player and try to win a competition by better skills. But some ugly person only like the feeling of bullying the weak, they have no brave to face who have the same power as them. Are these ugly people who you like to meet in this game? Mostly poeple have no time to deal with those trouble. People are tired with troubles and quit, not game is boring, unlimited trouble is boring.
I'm pretty sure PvP means player vs. player. I'm afraid you can't just change the definition of it to fit with what's convenient for you. A random asshole ruining a spruce cap's day is still PvP... this has always been a thing since World 1. I myself have had the privilege of being a noob and being fucked up the ass by a stronger player more than a couple of times. Shit happens. You either learn from the experience and become a better player, or you go to the forums to bawl your eyes out.

A player can always just move out to one of the further grids if they want to avoid trouble, either that or join a village. If they want to quit, then maybe Haven isn't the game for them and they need to find something else to fit their interests.
I like apple juice.