Ender Client

Forum for alternative clients, mods & discussions on the same.

Re: Ender Client

Postby borka » Tue Mar 19, 2019 11:12 pm

borka wrote:as romovs like other custom client makers forks from dolda200 github sourcecode there shouldn't be any difference in which format the default client in compiled form is distributed ...so nothing to worry :)
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Java 8 - manually downloads - good to check for actual versions url here:
viewtopic.php?f=42&t=40331
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Re: Ender Client

Postby borka » Tue Mar 19, 2019 11:17 pm

Oddity wrote:I made it so the big bottom HUD thingy (that contains windows such as Messages, Area Chat, etc.) never goes away when I press Space anymore. How do I undo that? I can't find it in my config files anywhere.


haven prefs in registry: chatvis - false (hideable, true - fixed)

(this way it works for Amber)
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Java 8 - manually downloads - good to check for actual versions url here:
viewtopic.php?f=42&t=40331
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Re: Ender Client

Postby Oddity » Thu Mar 28, 2019 1:51 am

Logging into most of my characters causes the client to crash with this error message:
Code: Select all
java.lang.AbstractMethodError: Receiver class Fac does not define or inherit an implementation of the resolved method abstract build(Lhaven/ItemInfo$Owner;[Ljava/lang/Object;)Lhaven/ItemInfo; of interface haven.ItemInfo$InfoFactory.
   at haven.ItemInfo.buildinfo(ItemInfo.java:378)
   at haven.GItem.info(GItem.java:189)
   at java.base/java.util.stream.ReferencePipeline$3$1.accept(ReferencePipeline.java:195)
   at java.base/java.util.stream.DistinctOps$1$2.accept(DistinctOps.java:175)
   at java.base/java.util.stream.ReferencePipeline$3$1.accept(ReferencePipeline.java:195)
   at java.base/java.util.stream.ReferencePipeline$2$1.accept(ReferencePipeline.java:177)
   at java.base/java.util.Spliterators$ArraySpliterator.forEachRemaining(Spliterators.java:948)
   at java.base/java.util.stream.AbstractPipeline.copyInto(AbstractPipeline.java:484)
   at java.base/java.util.stream.AbstractPipeline.wrapAndCopyInto(AbstractPipeline.java:474)
   at java.base/java.util.stream.ReduceOps$ReduceOp.evaluateSequential(ReduceOps.java:913)
   at java.base/java.util.stream.AbstractPipeline.evaluate(AbstractPipeline.java:234)
   at java.base/java.util.stream.ReferencePipeline.collect(ReferencePipeline.java:578)
   at haven.AttrBonusesWdg.doUpdate(AttrBonusesWdg.java:102)
   at haven.AttrBonusesWdg.tick(AttrBonusesWdg.java:81)
   at haven.Widget.tick(Widget.java:652)
   at haven.Widget.tick(Widget.java:652)
   at haven.Widget.tick(Widget.java:652)
   at haven.GameUI.tick(GameUI.java:1006)
   at haven.Widget.tick(Widget.java:652)
   at haven.UI.tick(UI.java:140)
   at haven.HavenPanel.run(HavenPanel.java:557)
   at java.base/java.lang.Thread.run(Thread.java:834)
jadamkaz wrote:ah i remember my run in with odditown they are good ppl im sure the only reason they killed ME is because they are troll hunters and i was a troll
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Re: Ender Client

Postby spavaloo » Thu Mar 28, 2019 1:54 am

I don't actually know if it's a problem with Ender, but this keeps popping up and preventing the game from starting:

Code: Select all
java.lang.AbstractMethodError
   at haven.ItemInfo.buildinfo(ItemInfo.java:378)
   at haven.GItem.info(GItem.java:189)
   at java.util.stream.ReferencePipeline$3$1.accept(Unknown Source)
   at java.util.stream.DistinctOps$1$2.accept(Unknown Source)
   at java.util.stream.ReferencePipeline$3$1.accept(Unknown Source)
   at java.util.stream.ReferencePipeline$2$1.accept(Unknown Source)
   at java.util.Spliterators$ArraySpliterator.forEachRemaining(Unknown Source)
   at java.util.stream.AbstractPipeline.copyInto(Unknown Source)
   at java.util.stream.AbstractPipeline.wrapAndCopyInto(Unknown Source)
   at java.util.stream.ReduceOps$ReduceOp.evaluateSequential(Unknown Source)
   at java.util.stream.AbstractPipeline.evaluate(Unknown Source)
   at java.util.stream.ReferencePipeline.collect(Unknown Source)
   at haven.AttrBonusesWdg.doUpdate(AttrBonusesWdg.java:102)
   at haven.AttrBonusesWdg.tick(AttrBonusesWdg.java:81)
   at haven.Widget.tick(Widget.java:652)
   at haven.Widget.tick(Widget.java:652)
   at haven.Widget.tick(Widget.java:652)
   at haven.GameUI.tick(GameUI.java:1006)
   at haven.Widget.tick(Widget.java:652)
   at haven.UI.tick(UI.java:140)
   at haven.HavenPanel.run(HavenPanel.java:557)
   at java.lang.Thread.run(Unknown Source)
Go to space
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Re: Ender Client

Postby spavaloo » Thu Mar 28, 2019 1:54 am

Oddity wrote:Logging into most of my characters causes the client to crash with this error message:


Ah, beat me to it
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Re: Ender Client

Postby delsus » Thu Mar 28, 2019 7:58 am

Since the new patch, I indeed, cannot play anymore. :|
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Re: Ender Client

Postby EnderWiggin » Thu Mar 28, 2019 9:51 am

Client updated with a fix. Also added ability to auto pick all herbs/clay/mussels in radius - ALT+Q, shortcut can be customized in Options->Shortcut settings and pick radius can be customized in the Options->General.
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Re: Ender Client

Postby spavaloo » Fri Mar 29, 2019 1:07 am

EnderWiggin wrote:Client updated with a fix. Also added ability to auto pick all herbs/clay/mussels in radius - ALT+Q, shortcut can be customized in Options->Shortcut settings and pick radius can be customized in the Options->General.


Nice! Thank you, man.
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Re: Ender Client

Postby Oddity » Tue Apr 09, 2019 1:31 am

Is it just my lousy computer, or does everyone's client crash several times per day in jogamp.opengl.gl4.GL4bcImpl.dispatch_glDrawArrays1?
jadamkaz wrote:ah i remember my run in with odditown they are good ppl im sure the only reason they killed ME is because they are troll hunters and i was a troll
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Re: Ender Client

Postby Ardennesss » Tue Apr 09, 2019 1:37 am

Oddity wrote:just my lousy computer
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