Mario_Demorez wrote:Kaios wrote:Changes intended to hurt or hinder the largest of factions tend to effect the smallest the most.
The whole idea is to effect small players. Make them have more of a say on who they support. If you rebel against the realm you are in the realm can and probably will try to remove you. They have to have a military strength to do so though.
And what will the rest of the players do sitting under realms with no buffs whether they like them or not? How many players should be sufficient to wipe a village or realm off the map, 20? 50? 100?
The players with the capability to enact such force don’t care if such an option is available either way so how would it effect them should they find themselves with displeased subjects? Someone gives exp, they kill them. Someone doesn’t give exp, they kill them. It makes little difference plus with seamark moving away may not be an effective option either.