reyton wrote:First, I apologize if this is not the right treadh to ask for this thing. Can you tell me where I can find the game background sound files? such as the roaring of the bear or the "piripiripi" of when a new thing is discovered ... etc ...
borka wrote:reyton wrote:First, I apologize if this is not the right treadh to ask for this thing. Can you tell me where I can find the game background sound files? such as the roaring of the bear or the "piripiripi" of when a new thing is discovered ... etc ...
amber-1.70.0\hafen-res.jar\res\sfx\ (same as default client)
amber-1.70.0\amber-res.jar\res\sfx\ (Amber)
OGG format
borka wrote:grab boshaw tool
https://github.com/boshaw/hafen-layer-u ... dow.x64.7z
unpack
unpack ie. amber-res.jar with 7zip
drop the wanted res file i.e bear.res into the in folder and run decode.bat
now you find a bear.res folder inside out folder - in the audio folder you'll find the ogg file
now you just need an ogg2mp3 converter ...
Amber client specifically excludes that menugrid icon from loading.MagicManICT wrote:I'm not sure what's up, but the mining support radius keeps toggling off between sessions and the icon for it flat disappears and is "unregistered" in code so I can't even toggle it on via hotkey. I can log in with the standard client, and I can turn it on there, but use Amber and it still doesn't show up.
// this is very crappy way to do this. needs to be redone probably
try {
Resource res = pag.res.get();
if (res.name.equals("ui/tt/q/quality") || res.name.equals("gfx/fx/msrad"))
continue;
} catch (Loading l) {
}
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