Ants wrote:If you make good arguments the devs might take your side.
Take my side? What is this, a suggestion war?
Ants wrote:If you make good arguments the devs might take your side.
Kaios wrote:Ants wrote:If you make good arguments the devs might take your side.
Take my side? What is this, a suggestion war?
Headchef wrote:Kaios wrote:Headchef wrote:Agree to this, palisade and pclaim have no place in realm cairn defense!
Enlighten me, how would you nullify the effect of walls and claims in this regard without it impacting how they are used in general defense?
Hard to completely nullify. For time being, do not let pclaims protect cairns. Cannot be claimed over just like natural resource.
Village should be required to make it less spammable than it now is.
Ants wrote:I didn't ask for a lower strength requirement. I simply pointed out that the cairn system is broken. Take a look at this:
The flags are cairns. That's 8 cairns right outside the village that serve no purpose other than harassment. Some were already destroyed when this map was made so there must have been 9 or 10 of them at first. There's also double and triple palisaded cairns around which I think is pretty bullshit, no matter who has the keys the palisades. There's personal claims that are being used to block other claims so you wind up with cairns surrounded by tons of palis and 5+ claims.
I think you should stop treating this issue as if it were personal and try to brainstorm ideas to make cairn work more fun.
Astarisk wrote:It just seems that a small village is upset that they are being claimed by a kingdom they have no desire to be apart of and wants to be able to fight back against them on their own but are upset that they can't so instead they insist the game gets changed for them.
Granger wrote:Astarisk wrote:It just seems that a small village is upset that they are being claimed by a kingdom they have no desire to be apart of and wants to be able to fight back against them on their own but are upset that they can't so instead they insist the game gets changed for them.
While you might be right with this they have one valid point: there is no way to give the finger to a realm sans creating another one, but there should be.
Astarisk wrote:The overlapping is so little and falls within normal cairn usage. Nothings being abused in relation to cairn placement.
Granger wrote:Astarisk wrote:It just seems that a small village is upset that they are being claimed by a kingdom they have no desire to be apart of and wants to be able to fight back against them on their own but are upset that they can't so instead they insist the game gets changed for them.
While you might be right with this they have one valid point: there is no way to give the finger to a realm sans creating another one, but there should be.
Astarisk wrote:Granger wrote:Astarisk wrote:It just seems that a small village is upset that they are being claimed by a kingdom they have no desire to be apart of and wants to be able to fight back against them on their own but are upset that they can't so instead they insist the game gets changed for them.
While you might be right with this they have one valid point: there is no way to give the finger to a realm sans creating another one, but there should be.
I agree with that; but the waay they are suggesting to go about it is not the direction we should head into. There should exist a way for people to fight back against a realm -- even for them to be able to overthrow the current king of a realm. That'd make it much more interesting. Even destroying a realm's coronation stone does nothing but halves its authority. I wished it was a more in depth system than it currently is. It feels more like a static buff than anything else.
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