Game Development: Rat Fries

Announcements about major changes in Haven & Hearth.

Game Development: Rat Fries

Postby jorb » Tue Jun 04, 2019 2:28 pm

We've been developing, and here's what's new.

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New Implementations
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  • Finally fell for the oldest trope in video games and added fightable rats. There are now Caverats. And whiskers!

Key Fixes
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  • All characters are now slowed down to 2/3rds of their speed when clipping against objects using the pushout mechanic. Discussed here.

Small Fixes
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  • Fixed a small bug by which you could, under specific circumstances build into destroyed building sites.
  • Fixed a bug by which travel weariness did not always interact correctly with equipping and unequipping clothing.
  • Made it so that all recipes requiring Frying pans to make also require the discovery of Frying pan. Reported here.
  • Credos now present their LP cost as you start them. Kind of discussed here.
  • Fixed a bug with the "Cancel" button on screenshot uploads did not work properly.

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As always, if you liked what we did here: Support the patch.

Today's Patch Item, for the fair price of $10, is the "French Fried Hat".

Store Description wrote:Image$10 Nothing like a side-order of style and tastefully executed corporate merch. Extra salt?


All Gold subscribers have been awarded the "French Fried Hat", free of charge.

In the Pipe
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Enjoy!
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
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Re: Game Development: Rat Fries

Postby Zentetsuken » Tue Jun 04, 2019 2:28 pm

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Re: Game Development: Rat Fries

Postby Redlaw » Tue Jun 04, 2019 2:30 pm

Looks like a nice update. Just need a rat hermit or something credo.... so people could summon giant rats or something lol.
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Re: Game Development: Rat Fries

Postby shubla » Tue Jun 04, 2019 2:32 pm

This early?
Whats wrong with devs.
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I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
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Re: Game Development: Rat Fries

Postby tyrtix » Tue Jun 04, 2019 2:34 pm

now we need the rats to spawn into cellars...and back the tavern building.
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Re: Game Development: Rat Fries

Postby KwonChiMin » Tue Jun 04, 2019 2:34 pm

With devs introducing this hat I have just one question:

Plantable potatoes when?
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Re: Game Development: Rat Fries

Postby shubla » Tue Jun 04, 2019 2:34 pm

jorb wrote:[*] Made it so that all recipes requiring Frying pans to make also require the discovery of Frying pan. Reported here.
!

I think that this is a terrible idea.
Many people buy their metal or have miners in their village, how are they now going to use frying pan for cooking?
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I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
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Re: Game Development: Rat Fries

Postby sabinati » Tue Jun 04, 2019 2:37 pm

can you make rat on a stick with them, is rat on a stick taking variable ingredient now?
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Re: Game Development: Rat Fries

Postby juniormayrinck » Tue Jun 04, 2019 2:37 pm

shubla wrote:
jorb wrote:[*] Made it so that all recipes requiring Frying pans to make also require the discovery of Frying pan. Reported here.
!

I think that this is a terrible idea.
Many people buy their metal or have miners in their village, how are they now going to use frying pan for cooking?


Whoever is selling you the frying pan can teach you it during the delivery so you get the recipes anyway.
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Re: Game Development: Rat Fries

Postby tyrtix » Tue Jun 04, 2019 2:38 pm

iirc items took from barter stands counts for discovery...
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