New Implementations
-----------------------
- Added "Troll Hide Ruffle", gilding.
- Added stockpiles for everything, infinite capacity... or at least one for quince, capacity 30.
Key Fixes
-----------------------
- Reworked the internal representation of butchering stages to allow for more arbitrary condiments. Use cases involve uncastrated animals giving bollocks when butchered and animals needing to be cleaned before spitroasting. "Cleaning" is now a separate butchering stage.
Small Fixes
-----------------------
- Went through the stone minimap textures to remove the tiling from them. Suggested plenty of places, among others here.
- Increased texture resolution for certain parts of the wardrobe, and also reduced it somewhat in size. Suggested here.
- Fixed a small typo.
- Tinfoil Hat hangs better on the hatrack. Suggested here.
- Tried to make a better minimap icon for Adders. Suggested here and here.
- Significantly bleached the linen cloth texture. Should differentiate better from gold cloth. Suggested here.
- Added an icon for non-empty leather purses. Suggested here.
As always, if you liked what we did here: Support the patch.
Today's Patch Item, for the fair price of $10, is the "Wind Top Hat".
Store Description wrote:$10 It's windy at the top, and nothing illustrates it better than this Windy Top Hat: It really blows!
All Gold subscribers have been awarded the "Wind Top Hat", free of charge.
In the Pipe
-----------------------
- Small patch, as we're working on something bigger, and as we're taking some time off during the summer. No patch next week.
- The main dev focus is the client rendering rewrite.
- Time to... like us on Facebook?
- JorbStream tomorrow!
Enjoy!